zhuanggenhua/BoardGame

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22Stars on the repository
53Mods indexed here, across every type
2d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

adapt-game-mobile

01

zhuanggenhua/BoardGame

Skill Codex

A guide for adapting an existing desktop board game or similar game page to mobile web screens and progressive web app views.

not rated 22 changed 4d ago A SkillSpector: pass 54 tokens original MIT

add-new-faction

02

zhuanggenhua/BoardGame

Skill Codex

A complete workflow for adding a new faction, character, or playable unit to an existing board game. It covers source data, images and other resources, rules, testing, audits, and player-visible checks.

not rated 22 2d ago A SkillSpector: pass 44 tokens original MIT

android-app-release

03

zhuanggenhua/BoardGame

Skill Claude CodeCodex needs its repo

A release workflow for an Android app that handles building packages, uploading them, publishing updates, and checking what users can download. It distinguishes native app packages from OTA updates, which deliver web content without replacing the app shell.

not rated 22 2d ago A SkillSpector: pass 44 tokens original MIT

atlas-crop

04

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A reusable workflow for cutting individual images from a sprite atlas, which is one image containing many game frames or tiles. It supports regular and irregular layouts and sample checks of the exported pieces.

not rated 22 2d ago A SkillSpector: pass 36 tokens original MIT

audio-integration

05

zhuanggenhua/BoardGame

Skill Codex

A workflow for adding or changing sound effects and background music in a software project. It records what each sound means, where it is shared or specifically attached, and how it reaches the running program.

not rated 22 2d ago A SkillSpector: pass 38 tokens original MIT

before-you-code

06

zhuanggenhua/BoardGame

Skill Codex

A workflow for loading only the project guidance needed before changing board-game code, configuration, rules, tests, data, or documentation. It classifies work as small, medium, or large to decide how much context to read.

not rated 22 changed 4d ago A SkillSpector: pass 53 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

Guidance for preparing visual designs for board games, including decisions about generated images, exported design artifacts, or stopping when the design brief is incomplete. It requires checking the game's rules and real visual assets first.

not rated 22 2d ago A SkillSpector: pass 56 tokens original MIT

brainstorming

08

zhuanggenhua/BoardGame

Skill Claude CodeCodex

Help turn ideas into fully formed designs and specs through natural collaborative dialogue.

not rated 22 2d ago A 43 tokens copy · 95% MIT

zhuanggenhua/BoardGame

Skill Codex

A workflow for reviewing and correcting structured configuration data, such as JSON, TypeScript settings, registries, and manifests. It treats a configuration table as a review view of the official data rather than a separate copy.

not rated 22 2d ago A SkillSpector: pass 102 tokens original MIT

create-new-game

10

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A staged workflow for creating a new board game in the project, from rules and asset intake through the initial structure, implementation, interface, and verification.

not rated 22 changed yesterday A SkillSpector: warn 42 tokens original MIT

data-entry-workflow

11

zhuanggenhua/BoardGame

Skill Codex

A workflow for entering and checking board-game data from images, rulebooks, PDFs, wikis, and other approved sources. It records the source and agrees what each field, image, crop, and index means before implementation uses it.

not rated 22 2d ago A SkillSpector: warn 47 tokens original MIT

deploy-after-ci

12

zhuanggenhua/BoardGame

Skill Codex needs its repo

A deployment workflow for sending a completed board-game update to production. It uses the project's CI build, updates the server, and can publish a stable Android over-the-air update.

not rated 22 changed 4d ago A SkillSpector: pass 52 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex needs its repo

A workflow for recording Dice Throne hero assets and rules. Dice Throne is a tabletop game whose heroes use player boards, dice, tokens, abilities, and cards.

not rated 22 changed 4d ago A SkillSpector: pass 36 tokens original MIT

feedback-closeout

14

zhuanggenhua/BoardGame

Skill Codex

A workflow for triaging and closing board-game feedback, such as bug reports and player complaints. It distinguishes local feedback records, real online feedback, and offline snapshots as separate sources.

not rated 22 2d ago A SkillSpector: pass 46 tokens original MIT

game-ai-adaptation

15

zhuanggenhua/BoardGame

Skill Codex

A workflow for adding and maintaining computer-controlled players in board games. It covers legal actions, automatic responses, stuck-game watchdogs, and safe ways to end blocked interactions.

not rated 22 changed 4d ago A SkillSpector: warn 46 tokens original MIT

zhuanggenhua/BoardGame

Skill Codex

A workflow for designing or rebuilding strategy for computer-controlled board-game players. It separates a character's play style, the evaluation of the game situation, and the execution of legal actions.

not rated 22 2d ago A SkillSpector: warn 47 tokens original MIT

game-audit-workflow

17

zhuanggenhua/BoardGame

Skill Codex

A workflow for auditing the rules and mechanics of a board game implementation. It routes the work to project standards for rule behavior, interactions, testing, evidence, and regression checks.

not rated 22 2d ago A SkillSpector: pass 38 tokens original MIT

game-design

18

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A decision framework for designing games, covering areas such as the core loop, rules, balance, levels, onboarding, interface design, player behavior, and playtesting. It directs each question to the relevant topic guidance.

not rated 22 2d ago A SkillSpector: pass 38 tokens original MIT

game-ui-design

19

zhuanggenhua/BoardGame

Skill Codex

A workflow for designing and checking board-game interfaces, including boards, card tables, HUDs, tokens, dice, maps, and turn-based interactions. It translates game rules and player tasks into layouts and interaction states.

not rated 22 changed 4d ago A SkillSpector: pass 102 tokens original MIT

git-operations

20

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A set of rules for carrying out Git tasks in a specific project, such as reviewing changes, committing, pushing, merging, or using worktrees. Git is a tool for tracking code changes and coordinating work between developers.

not rated 22 2d ago A SkillSpector: pass 43 tokens original MIT

zhuanggenhua/BoardGame

Skill Codex

A readiness check for rebuilding a pictured or referenced object as a Three.js model. Three.js is a JavaScript library for displaying 3D graphics in a web browser.

not rated 22 2d ago A SkillSpector: pass 54 tokens original MIT

zhuanggenhua/BoardGame

Skill Codex

A workflow for turning a reference image into a procedural 3D model prototype using Three.js, a JavaScript library for 3D graphics. The image is treated as a construction guide, not as one texture wrapped around the whole object.

not rated 22 2d ago A SkillSpector: warn 115 tokens original MIT

img2threejs

23

zhuanggenhua/BoardGame

Skill Claude CodeCodex

Turn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.

not rated 22 2d ago A SkillSpector: pass 63 tokens original MIT

zhuanggenhua/BoardGame

Skill Codex

A project-specific reference for checking whether Mage Wars game interfaces and designs still follow earlier user corrections. It records which visual objects and assets have particular roles, while pointing to other documents for general UI and testing rules.

not rated 22 changed yesterday A SkillSpector: pass 60 tokens original MIT

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