SessionStart
01Hook
Part of rpg
Runs when a session starts on compact, startup and resume, executing session-context.sh via bash (3 commands). From protoLabsAI/mythx-mcp.
MythX Engine — open TTRPG game engine + MCP server: dice, combat, clocks, investigations, and 4 complete worlds for Claude Code & Claude Desktop
Hook
Part of rpg
Runs when a session starts on compact, startup and resume, executing session-context.sh via bash (3 commands). From protoLabsAI/mythx-mcp.
Hook
Part of rpg
Runs after a tool call finishes for mcp__plugin_rpg_rpg__ and mcp__plugin_rpg_rpg__save_generation_result tool calls, executing handle-mcp-failure.sh and validate-world-save.sh via bash (2 commands). From protoLabsAI/mythx-mcp.
Hook
Part of rpg
Runs before the context is compacted, executing pre-compact-save-state.sh via bash. From protoLabsAI/mythx-mcp.
Hook
Part of rpg
Runs when a session ends, executing session-context.sh and evaluate-session.js via bash (2 commands). From protoLabsAI/mythx-mcp.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: