Borrowing it
Nothing to install: this file belongs to IvanMurzak/Unity-AI-Tools-Template. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/IvanMurzak/Unity-AI-Tools-Template/main/AGENTS.mdgit clone --depth 1 https://github.com/IvanMurzak/Unity-AI-Tools-TemplateWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/ivanmurzak/unity-ai-tools-template/agents-md)<a href="https://agentmods.dev/instructions/ivanmurzak/unity-ai-tools-template/agents-md"><img src="https://agentmods.dev/badge/instructions/ivanmurzak/unity-ai-tools-template/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/ivanmurzak/unity-ai-tools-template/agents-md"><img src="https://agentmods.dev/badge/instructions/ivanmurzak/unity-ai-tools-template/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.01448 | $0.01448 |
| Opus 5.5 | $0.00579 | $0.00579 |
| Sonnet 5.5 | $0.00290 | $0.00290 |
| Haiku 4.5 | $0.00145 | $0.00145 |
Grade A, and why
Unity-AI-Tools-Template AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 22d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 73 lines — stays where its author put it; the contents beside it link to each section on GitHub.
AGENTS.md — Unity-AI-Tools-Template
Template repo for Unity extension packages of AI Game Developer
(com.ivanmurzak.unity.mcp). commands/init.ps1 turns its placeholder boilerplate into a real extension,
so every change here propagates to future extensions — keep placeholder tokens consistent.
Placeholders
init.ps1 replaces YOUR_PACKAGE_ID, YOUR_PACKAGE_ID_LOWERCASE,
YOUR_PACKAGE_NAME, YOUR_PACKAGE_NAME_INSTALLER, YOUR_PACKAGE_NAME_INSTALLER_FILE,
YOUR_GITHUB_USERNAME_REPOSITORY, YOUR_FEATURE_NAME (C# identifier from -FeatureName, default: the package name
without spaces) and YOUR_FEATURE_NAME_LOWERCASE (the RQL source name) in file contents and file/folder names — but only under its $TargetPaths
(Installer/, Unity-Package/, Unity-Tests/, .github/, README.md, three commands/ scripts).
Use the tokens in every new file there. This AGENTS.md is not rewritten: a new extension replaces it with
its own (what it wraps, its invariants).
Layout
Unity-Package/— Unity project hosting the package; onlyPackages/YOUR_PACKAGE_ID_LOWERCASE/ships.package.json— the version source of truth and thecom.ivanmurzak.unity.mcpdependency pin.Editor/Scripts/Rql/— the RQL module (YOUR_FEATURE_NAMEModule), one adapter per file (UnityEngine_<Type>_Adapter.cs), theYOUR_FEATURE_NAME_LOWERCASEsource (YOUR_FEATURE_NAMEEditorApi).Editor/Scripts/— other Editor code, MCP tools if any (Editor API, Edit + Play Mode, never in game builds).Runtime/— runtime tools and data types (no Editor API, ship in game builds).Tests/Editor/(EditMode; RQL tests inTests/Editor/Rql/) andTests/Runtime/(PlayMode) — NUnit + Unity Test Framework.
Unity-Tests/<unity-version>/— one test project per supported Unity version, referencing the package viafile:. Adding a version: also add it to both*.yml-sampleworkflows andopen-all-projects-*.Installer/— Unity project that exports the.unitypackageinstaller (Assets/YOUR_PACKAGE_NAME Installer/).commands/— the scripts below, plusopen-all-projects-unix.shandcheck-versions.py..github/workflows/—bump_version.yml,test_unity_plugin.yml(reusable test job), andrelease.yml-sample/test_pull_request.yml-sample(inert until renamed after init; seeREADME.md).docs/— user docs:Deploy-{OpenUPM,GitHub,npmjs}.md,Manual-Package-Rename.md,openupm-signing.md.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 22d ago Changed · +14 lines · +433 tokens per session 7837f9102aa9
- 27d ago First seen · 59 lines · 1,015 tokens per session scan A c0c4184368f0
Unity-AI-Tools-Template AGENTS.md is an instructions file published in the GitHub repository IvanMurzak/Unity-AI-Tools-Template (23 stars, last pushed 23d ago), licensed MIT. It adds 1,448 tokens to every session, about $0.0058 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-12.
Unity-AI-Tools-Template AGENTS.md compared with instructions from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| Unity-AI-Tools-Template AGENTS.mdIvanMurzak/Unity-AI-Tools-Template | Instructions file | 23 | 23d ago | MIT | A | 1,448 | Codex, OpenCode |
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