Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/robcost/gameforge/agents-mdgit clone --depth 1 https://github.com/robcost/gameforgeWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00337 | $0.00337 |
| Opus 5 | $0.00169 | $0.00169 |
| Sonnet 5 | $0.00067 | $0.00067 |
| Haiku 4.5 | $0.00034 | $0.00034 |
Grade A, and why
gameforge AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to json-difference AGENTS.md — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
General Guidelines for working with Nx
- For navigating/exploring the workspace, invoke the
nx-workspaceskill first - it has patterns for querying projects, targets, and dependencies - When running tasks (for example build, lint, test, e2e, etc.), always prefer running the task through
nx(i.e.nx run,nx run-many,nx affected) instead of using the underlying tooling directly - Prefix nx commands with the workspace's package manager (e.g.,
pnpm nx build,npm exec nx test) - avoids using globally installed CLI - You have access to the Nx MCP server and its tools, use them to help the user
- For Nx plugin best practices, check
node_modules/@nx/<plugin>/PLUGIN.md. Not all plugins have this file - proceed without it if unavailable. - NEVER guess CLI flags - always check nx_docs or
--helpfirst when unsure
Scaffolding & Generators
- For scaffolding tasks (creating apps, libs, project structure, setup), ALWAYS invoke the
nx-generateskill FIRST before exploring or calling MCP tools
When to use nx_docs
- USE for: advanced config options, unfamiliar flags, migration guides, plugin configuration, edge cases
- DON'T USE for: basic generator syntax (
nx g @nx/react:app), standard commands, things you already know - The
nx-generateskill handles generator discovery internally - don't call nx_docs just to look up generator syntax
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 24 lines · 337 tokens per session scan A 45964d717194
gameforge AGENTS.md is an instructions file published in the GitHub repository robcost/gameforge (2 stars, last pushed 6mo ago), licensed MIT. It adds 337 tokens to every session, about $0.0017 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to json-difference AGENTS.md, differing in 0 lines, and is treated as a copy.
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