JosephOIbrahim/UnrealEngine_Bridge

Claude Code inside Unreal - the MCP layer Epic doesn't ship: real editor Python, viewport perception + scene diffing, one-command lighting moods, normal-aware spatial reasoning, and a lossless UE<->X3D round-trip harness. Honesty enforced by tests; coexists with Epic's Unreal MCP (UE 5.8). 58 tools, MIT.

This repository also configures its own agents. See what UnrealEngine_Bridge tells them →

3Stars on the repository
3Mods indexed here, across every type
3mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

unreal

01

JosephOIbrahim/UnrealEngine_Bridge

MCP server Claude CodeCodexCursor +2

One of 2 in .mcp.json

MCP server "unreal" as configured in JosephOIbrahim/UnrealEngineBridge. Runs ue_mcp.mcp_server with python.

not rated 3 +1 3mo ago A tokens not measured original MIT

unreal-epic

02

JosephOIbrahim/UnrealEngine_Bridge

MCP server Claude CodeCodexCursor +2

One of 2 in .mcp.json

MCP server "unreal-epic", hosted remotely at 127.0.0.1, as configured in JosephOIbrahim/UnrealEngineBridge.

not rated 3 +1 3mo ago A tokens not measured copy · 91% MIT