Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/aadeshrao123/Unreal-MCPWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/plugins/aadeshrao123/unreal-mcp/codefizz-editor-agent)<a href="https://agentmods.dev/plugins/aadeshrao123/unreal-mcp/codefizz-editor-agent"><img src="https://agentmods.dev/badge/plugins/aadeshrao123/unreal-mcp/codefizz-editor-agent/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/plugins/aadeshrao123/unreal-mcp/codefizz-editor-agent"><img src="https://agentmods.dev/badge/plugins/aadeshrao123/unreal-mcp/codefizz-editor-agent.svg" alt="Reviewed on agentmods" width="80" height="20"></a>Grade A, and why
codefizz-editor-agent scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"name": "codefizz-editor-agent",
"version": "1.0.0",
"description": "Drive the Unreal Engine 5 editor from Claude Code: Blueprints, materials, Niagara, PCG, Control Rig, Sequencer and more. 1,500+ commands on UE 5.6, 5.7 and 5.8.",
"author": { "name": "Aadesh Yadav", "url": "https://codefizz.dev" },
"homepage": "https://codefizz.dev",
"repository": "https://github.com/aadeshrao123/Unreal-MCP",
"license": "MPL-2.0",
"keywords": ["unreal-engine", "ue5", "unreal", "gamedev", "blueprints", "niagara", "pcg", "mcp"]
}
What it installs
The manifest is a name and a version. 1 skill, 1 MCP server travel with it, and installing the plugin installs all of them — 52 tokens a session between them. Each is measured on its own page, and each can be installed alone.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 11 lines scan A 962a04ffc5d4
codefizz-editor-agent is a plugin published in the GitHub repository aadeshrao123/Unreal-MCP (40 stars, last pushed 3d ago), licensed MPL-2.0. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-04.
codefizz-editor-agent compared with plugins from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| codefizz-editor-agentaadeshrao123/Unreal-MCP | Plugin | 40 | 3d ago | MPL-2.0 | A | — | Claude Code |
| hadesTheArcForge/Hades | Plugin | 28 | 3d ago | MIT | A | — | Claude Code |
| llm-application-devHermeticOrmus/claude-code-game-development | Plugin | 78 | 1mo ago | MIT | A | — | Claude Code |
| backend-developmentHermeticOrmus/claude-code-game-development | Plugin | 78 | 1mo ago | MIT | A | — | Claude Code |
| julia-developmentHermeticOrmus/claude-code-game-development | Plugin | 78 | 1mo ago | MIT | A | — | Claude Code |
| developer-essentialsHermeticOrmus/claude-code-game-development | Plugin | 78 | 1mo ago | MIT | A | — | Claude Code |
| ai-game-behaviorHermeticOrmus/claude-code-game-development | Plugin | 78 | 1mo ago | MIT | A | — | Claude Code |