Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/Dev-GOM/claude-code-marketplaceWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/plugins/dev-gom/claude-code-marketplace/unity-dev-toolkit)<a href="https://agentmods.dev/plugins/dev-gom/claude-code-marketplace/unity-dev-toolkit"><img src="https://agentmods.dev/badge/plugins/dev-gom/claude-code-marketplace/unity-dev-toolkit/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/plugins/dev-gom/claude-code-marketplace/unity-dev-toolkit"><img src="https://agentmods.dev/badge/plugins/dev-gom/claude-code-marketplace/unity-dev-toolkit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>Grade A, and why
unity-dev-toolkit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"name": "unity-dev-toolkit",
"version": "1.4.0",
"description": "Unity Development Toolkit - Expert agents for scripting/refactoring/optimization, script templates, and Agent Skills for Unity C# development",
"author": {
"name": "Dev GOM",
"url": "https://github.com/Dev-GOM/claude-code-marketplace"
},
"homepage": "https://github.com/Dev-GOM/claude-code-marketplace",
"repository": "https://github.com/Dev-GOM/claude-code-marketplace.git",
"license": "Apache-2.0",
"keywords": [
"unity",
"game-development",
"csharp",
"performance",
"testing",
"automation",
"scripting",
"skills"
]
}
What it installs
The manifest is a name and a version. 7 skills, 3 commands, 4 agents travel with it, and installing the plugin installs all of them — 360 tokens a session between them. Each is measured on its own page, and each can be installed alone.
- Skill unity-test-runner A 73 tokens
- Skill unity-compile-fixer A 61 tokens
- Skill Unity UI Toolkit A 39 tokens
- Skill Unity Scene Optimizer A 33 tokens
- Skill Unity UI System Selector A 27 tokens
- Skill Unity Script Validator A 28 tokens
- Skill Unity Template Generator A 35 tokens
- Command optimize-scene A 0 tokens
- Command setup-test A 0 tokens
- Command new-script A 0 tokens
- Agent unity-architect A 14 tokens
- Agent unity-refactor A 21 tokens
- Agent unity-performance A 12 tokens
- Agent unity-scripter A 17 tokens
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 23 lines scan A e941db2e8160
unity-dev-toolkit is a plugin published in the GitHub repository Dev-GOM/claude-code-marketplace (97 stars, last pushed 9mo ago), licensed Apache-2.0. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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