pixel-art

pixel-art is a plugin for Claude Code from melodic-software/claude-code-plugins. Its manifest loads nothing; the 3 skills it bundles cost 513 tokens per session together, scanned A, original, MIT.

A pixel-art tool creates small, block-based game images such as sprites, sprite sheets, animations, and cutscenes. It can produce files for engines including RPG Maker MZ, Godot, and PICO-8, plus previews.

In plain words
What is it for?
It is for making character sprites, animated frames, game scenes, and GIF previews.
Why use it?
It helps create and review game artwork without relying on separate art software or external services.

Plugin for Claude Code

Written for Claude Code: a Claude Code plugin manifest.

Good fit It is for making character sprites, animated frames, game scenes, and GIF previews.

Compare 6 plugins from other repositories ↓
Install in Claude Code
/plugin marketplace add melodic-software/claude-code-plugins
/plugin install pixel-art
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/melodic-software/claude-code-plugins

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for pixel-art

README.md
[![agentmods](https://agentmods.dev/badge/plugins/melodic-software/claude-code-plugins/pixel-art/github.svg)](https://agentmods.dev/plugins/melodic-software/claude-code-plugins/pixel-art)
Your own site
<a href="https://agentmods.dev/plugins/melodic-software/claude-code-plugins/pixel-art"><img src="https://agentmods.dev/badge/plugins/melodic-software/claude-code-plugins/pixel-art/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for pixel-art

Your own site · 80×15
<a href="https://agentmods.dev/plugins/melodic-software/claude-code-plugins/pixel-art"><img src="https://agentmods.dev/badge/plugins/melodic-software/claude-code-plugins/pixel-art.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session not measured What this adds to a session before it is invoked.
When invoked not measured The manifest loads nothing itself; its 3 skills cost 513 tokens a session between them.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Security

Grade A, and why

pixel-art scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/pixel-art/.claude-plugin/plugin.json · 35 lines

What it actually says

{
  "$schema": "https://json.schemastore.org/claude-code-plugin-manifest.json",
  "name": "pixel-art",
  "version": "0.4.0",
  "description": "Creates pixel art with no external tools: static sprites, animation cycles laid out as sprite sheets for the target engine (RPG Maker MZ, Godot, PICO-8, plain strips) with Aseprite-shaped frame data and GIF previews, terrain tilesets and parallax, UI skins and bitmap fonts, effect sheets, and animated scenes and cutscenes as one self-contained HTML file. The model authors palette-locked specs or procedural generators, including scripts/kit.py, a humanoid kit of proportion presets, hair and head shapes, clothing layers, material ramps, shading, a selective outline, and direction handling. A bundled Python standard-library renderer writes PNG, GIF and frame data, and a render-review loop iterates on what it sees. Craft rules and engine layouts are sourced reference files. An optional Aseprite adapter shares that artifact contract and falls back to the native renderer when the tool is absent.",
  "author": {
    "name": "Melodic Software",
    "email": "[email protected]"
  },
  "license": "MIT",
  "keywords": [
    "pixel-art",
    "sprites",
    "sprite-sheet",
    "animation",
    "rpg-maker",
    "cutscene",
    "game-assets",
    "skill"
  ],
  "userConfig": {
    "output_dir": {
      "type": "directory",
      "title": "Output directory",
      "description": "Where rendered sprites, sheets and scenes go when neither the request nor the project names a location. Leave unset to be asked."
    },
    "backend": {
      "type": "string",
      "title": "Rendering backend",
      "description": "native (default, no external tools) or aseprite. A named backend that is not present falls back to native with a notice.",
      "default": "native"
    }
  }
}
Contents

What it installs

The manifest is a name and a version. 3 skills travel with it, and installing the plugin installs all of them — 513 tokens a session between them. Each is measured on its own page, and each can be installed alone.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 16d ago Changed b9ad0d67ba46
  2. 17d ago Changed 0b00c82a8cf2
  3. 18d ago First seen · 35 lines scan A e2e511d4de19

Subscribe to this mod's changes

pixel-art is a plugin published in the GitHub repository melodic-software/claude-code-plugins (25 stars, last pushed today), licensed MIT. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-28.