Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/NotNull92/hera-agent-godotWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/plugins/notnull92/hera-agent-godot/hera-godot)<a href="https://agentmods.dev/plugins/notnull92/hera-agent-godot/hera-godot"><img src="https://agentmods.dev/badge/plugins/notnull92/hera-agent-godot/hera-godot/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/plugins/notnull92/hera-agent-godot/hera-godot"><img src="https://agentmods.dev/badge/plugins/notnull92/hera-agent-godot/hera-godot.svg" alt="Reviewed on agentmods" width="80" height="20"></a>Grade A, and why
hera-godot scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"name": "hera-godot",
"description": "Low-token live Godot editor workflow through the Hera CLI.",
"author": {
"name": "NotNull92"
},
"homepage": "https://github.com/NotNull92/hera-agent-godot#agent-integrations",
"repository": "https://github.com/NotNull92/hera-agent-godot",
"license": "MIT",
"keywords": [
"godot",
"game-development",
"cli",
"qa"
]
}
What it installs
The manifest is a name and a version. 2 skills travel with it, and installing the plugin installs all of them — 223 tokens a session between them. Each is measured on its own page, and each can be installed alone.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 17 lines scan A 253e200d211e
hera-godot is a plugin published in the GitHub repository NotNull92/hera-agent-godot (12 stars, last pushed 18d ago), licensed MIT. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
hera-godot compared with plugins from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| hera-godotNotNull92/hera-agent-godot | Plugin | 12 | 18d ago | MIT | A | — | Claude Code |
| godotRandroids-Dojo/skills | Plugin | 46 | yesterday | MIT | A | — | Claude Code |
| bevy-skillschrisgliddon/bevy-skills | Plugin | 29 | 6d ago | MIT | A | — | Claude Code |
| error-diagnosticsHermeticOrmus/claude-code-game-development | Plugin | 79 | 1mo ago | MIT | A | — | Claude Code |
| unity-opsNice-Wolf-Studio/unity-claude-skills | Plugin | 40 | 1mo ago | MIT | A | — | Claude Code |
| junoclaudeAlexWortega/junoclaude | Plugin | 7 | 3mo ago | MIT | A | — | Claude Code |
| mosaic-bridgeMosaicXR-AI/mosaic-bridge | Plugin | 11 | 6d ago | none | A | — | Claude Code |