ui-theme-qa

ui-theme-qa is a skill for Claude Code from NotNull92/hera-agent-godot. It costs 151 tokens per session (1,666 once invoked), scanned A, original, MIT.

A Godot quality-checking workflow for Control-node user interfaces, which are the visible interface elements in a Godot game.

In plain words
What is it for?
It measures the live Godot editor, adjusts theme settings for spacing, type scale, colour, and contrast, and reports possible container or decoration changes.
Why use it?
It finds inconsistent spacing, text sizing, colours, and text contrast, while leaving layout and wording decisions to a person.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the hera-godot plugin — 2 skills shipped together

Good fit It measures the live Godot editor, adjusts theme settings for spacing, type scale, colour, and contrast, and reports possible container or decoration changes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/notnull92/hera-agent-godot/ui-theme-qa
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NotNull92/hera-agent-godot --skill ui-theme-qa
Clone the repo
git clone --depth 1 https://github.com/NotNull92/hera-agent-godot

Made for: Claude Code.

Or install hera-godot, the plugin that ships this one along with the rest of its 2 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ui-theme-qa

README.md
[![agentmods](https://agentmods.dev/badge/skills/notnull92/hera-agent-godot/ui-theme-qa.svg)](https://agentmods.dev/skills/notnull92/hera-agent-godot/ui-theme-qa)
Your own site
<a href="https://agentmods.dev/skills/notnull92/hera-agent-godot/ui-theme-qa"><img src="https://agentmods.dev/badge/skills/notnull92/hera-agent-godot/ui-theme-qa.svg" alt="Measured on agentmods" height="20"></a>
Per session 151 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,666 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00151 $0.01666
Opus 5 $0.00076 $0.00833
Sonnet 5 $0.00030 $0.00333
Haiku 4.5 $0.00015 $0.00167

Measured 8d ago against content hash 0dad37831e2e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

ui-theme-qa scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

integrations/claude-code/hera-godot/skills/ui-theme-qa/SKILL.md · 136 lines

How it starts

The opening of the file, as written. The whole thing — 136 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Theme QA (Godot, reductive)

Mechanically remove statistical design defects from a live Godot editor, over Control nodes. It does not redesign: it snaps theme tokens to a reference corpus and never touches copy, information order, or layout structure.

Six areas, split by what they may do:

areas effect
enforcing spacing · type-scale · color · contrast set theme_override_* (undoable)
report-only containers · decoration proposals in the report; no mutation

The report-only pair would have to delete or re-parent nodes, which cannot be decided mechanically — a node that looks decorative may be a divider, and flattening a wrapper breaks the $Path/To/Node references scripts rely on. They measure and surface; a human decides.

Why a pipeline, not one pass: one context holding every rule while fixing a large UI lets loud items crowd out quiet rules, which get silently dropped. So inspection and enforcement are split per area, and findings live in files. The orchestrator (this context) stays thin — it holds routing only; the detailed rules and findings live in the reference doc and the findings files.

Rules SSOT: references/ui-theme-areas.md. Values: references/reference-corpus.md. Read only the area section you are working; do not load all rules into one context.

0. Prep

  1. hera status — confirm one live editor (the live-editor skill covers setup). If multiple, pass hera --instance <pid> to every mutation.
  2. hera guidance ui — respect the returned UI mode.
  3. Ensure git is clean or on a branch; each area fix is one commit.
  4. Enumerate the target Controls: hera --ids scene tree (edited scene) — this is the static surface the checks read.

1. Inspect (parallel, static, read-only)

Dispatch one inspector per area (spacing, type-scale, color, contrast, containers, decoration). Each:

Read the full file on GitHub · 136 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 136 lines · 151 tokens per session scan A 0dad37831e2e

Subscribe to this mod's changes

ui-theme-qa is a skill published in the GitHub repository NotNull92/hera-agent-godot (11 stars, last pushed yesterday), licensed MIT. It adds 151 tokens to every session and 1,666 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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