IvanMurzak/Unity-MCP

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.

About the project

Unity-MCP connects AI coding agents to the Unity game engine through MCP, letting them work with the Unity Editor and running games. It is used by game developers to generate code, automate development and testing, debug projects, and add AI-driven behavior to games. The catalogue entries provide skills, instructions, an MCP integration, and settings for operating this workflow.

Latest release 1.4.0 · 22 Oct 2026

5 files for Claude Code, GitHub Copilot, Codex and OpenCode: Unity-MCP, build-cli, github-pr-review-fix, Unity-MCP copilot-instructions.md and 1 more — 1,658 tokens loaded in every session.

4,515Stars on the repository
5Files it configures its agents with
1,658Tokens loaded in every session
4Agents configured

Instructions

Settings

Skills

These files are IvanMurzak/Unity-MCP's own configuration — they tell Claude Code, GitHub Copilot, Codex and OpenCode how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.