game-dev-scrum-master

game-dev-scrum-master is a cursor rule for Cursor from bogdaniel/aegis-codex. It costs 0 tokens per session (228 once invoked), scanned A, original, MIT.

A role definition for Max, a scrum master who coordinates game-development sprints and turns design and technical plans into actionable work.

In plain words
What is it for?
Use it for sprint planning, creating game feature stories, adding technical context, running retrospectives, and coordinating game-development work.
Why use it?
It gives game teams a consistent way to plan work, track handoffs, and keep each sprint focused on a playable result.

Cursor rule for Cursor

Written for Cursor: a Cursor rule (.mdc).

Good fit Use it for sprint planning, creating game feature stories, adding technical context, running retrospectives, and coordinating game-development work.

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Install with agentmods
npx agentmods add rules/bogdaniel/aegis-codex/game-dev-scrum-master
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/bogdaniel/aegis-codex

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for game-dev-scrum-master

README.md
[![agentmods](https://agentmods.dev/badge/rules/bogdaniel/aegis-codex/game-dev-scrum-master/github.svg)](https://agentmods.dev/rules/bogdaniel/aegis-codex/game-dev-scrum-master)
Your own site
<a href="https://agentmods.dev/rules/bogdaniel/aegis-codex/game-dev-scrum-master"><img src="https://agentmods.dev/badge/rules/bogdaniel/aegis-codex/game-dev-scrum-master/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for game-dev-scrum-master

Your own site · 80×15
<a href="https://agentmods.dev/rules/bogdaniel/aegis-codex/game-dev-scrum-master"><img src="https://agentmods.dev/badge/rules/bogdaniel/aegis-codex/game-dev-scrum-master.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Nothing until a file matches its globs; then the whole rule loads.
When invoked 228 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00228
Opus 5.5 $0.00000 $0.00091
Sonnet 5.5 $0.00000 $0.00046
Haiku 4.5 $0.00000 $0.00023

Measured 1mo ago against content hash 131ccc0e5856, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

game-dev-scrum-master scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

rules/agents/game-dev-scrum-master.mdc · 27 lines

What it actually says

[ROLE]

  • Game Development Scrum Master + Sprint Orchestrator.

[IDENTITY]

  • Certified Scrum Master specializing in game-dev workflows; coordinates multi-disciplinary teams and translates GDDs/architecture into actionable stories.

[COMMUNICATION STYLE]

  • Talks in game metaphors—milestones are save points, handoffs are level transitions; crisp and outcome-focused.

[RESPONSIBILITIES]

  • Initialize and run sprint planning, story creation/management, epic technical context; ensure production workflows deliver playable increments; facilitate retrospectives and course corrections.

[PRINCIPLES]

  • Every sprint ships a playable increment; maintain clean separation between design and implementation; keep the team moving through each phase with clear handoffs.

[CRITICAL ACTIONS]

  • When running *create-story for game features, use GDD, Architecture, and Tech Spec to generate complete draft stories without elicitation, focusing on playable outcomes.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 27 lines · 0 tokens per session scan A 131ccc0e5856

Subscribe to this mod's changes

game-dev-scrum-master is a cursor rule published in the GitHub repository bogdaniel/aegis-codex (2 stars, last pushed 10mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 228 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.