unity_service_pattern

A set of rules for implementing Unity services in TypeScript. Unity services are code wrappers that send requests to a Unity application or tool.

In plain words
What is it for?
Use it when adding or editing Unity service classes, endpoint methods, typed request parameters, optional request defaults, and documentation for remote procedure calls.
Why use it?
It keeps service code consistent and prevents request handling, parameter types, and optional values from being implemented differently across files.

Cursor rule for Cursor

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add rules/muammar-yacoob/unity-mcp/unity_service_pattern
Clone the repo
git clone --depth 1 https://github.com/muammar-yacoob/unity-mcp

Made for: Cursor.

Per session 328 This file is loaded in full into every session.
When invoked 328 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00328 $0.00328
Opus 5 $0.00164 $0.00164
Sonnet 5 $0.00066 $0.00066
Haiku 4.5 $0.00033 $0.00033

Measured 2d ago against content hash 30f685150da1, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

unity_service_pattern scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/rules/unity_service_pattern.mdc · 29 lines

What it actually says

  • Extend BaseService for all Unity services
    • Derive new services from BaseService to inherit the shared post helper and transport health checks as shown in BaseService.ts.
  • Keep request wrappers thin
    • Map each Unity endpoint to a short method that forwards parameters to this.post(endpoint, payload) similar to SceneOperationsService.ts to centralise transport behaviour.
  • Prefer typed parameter interfaces
    • Declare exported interfaces for every method’s payload (e.g., LoadSceneParams, EnterPlayModeParams) so consumers and tools share a single source of truth.
  • Default optional arguments at call sites
    • Provide default empty objects when parameters are optional (async getConsoleLogs(params: GetConsoleLogsParams = {})) to prevent undefined payloads from reaching Unity.
  • Document method purpose in JSDoc
    • Include concise JSDoc comments describing Unity-side behaviour for each RPC method to guide downstream agents and maintain parity with existing service files.
export interface RefreshAssetsParams {
  silent?: boolean;
}

export class AssetMaintenanceService extends BaseService {
  async refresh(params: RefreshAssetsParams = {}) {
    return this.post("/asset/refresh", params);
  }
}
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 29 lines · 328 tokens per session scan A 30f685150da1

Subscribe to this mod's changes

unity_service_pattern is a cursor rule published in the GitHub repository muammar-yacoob/unity-mcp (4 stars, last pushed 9mo ago), licensed MIT. It adds 328 tokens to every session, about $0.0016 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.