Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/Sam-Scolari/remix-vscodeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/rules/sam-scolari/remix-vscode/rule)<a href="https://agentmods.dev/rules/sam-scolari/remix-vscode/rule"><img src="https://agentmods.dev/badge/rules/sam-scolari/remix-vscode/rule/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/rules/sam-scolari/remix-vscode/rule"><img src="https://agentmods.dev/badge/rules/sam-scolari/remix-vscode/rule.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00328 | $0.00328 |
| Opus 5.5 | $0.00131 | $0.00131 |
| Sonnet 5.5 | $0.00066 | $0.00066 |
| Haiku 4.5 | $0.00033 | $0.00033 |
Grade A, and why
rule scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Remix (formerly known as Farcade) is a platform for building, playing, and sharing HTML5 games. This platform uses the @farcade/game-sdk library (documentation here: https://www.npmjs.com/package/@farcade/game-sdk) with single HTML file games.
- Add this script tag to load the SDK in the head section:
- Add these SDK calls to the game:
// When the game is fully loaded and ready to play: window.FarcadeSDK.singlePlayer.actions.ready();
// When the game is over (replace scoreValue with the actual score): window.FarcadeSDK.singlePlayer.actions.gameOver({ score: scoreValue });
// For haptic feedback on important interactions (like jumping or hitting obstacles): window.FarcadeSDK.singlePlayer.actions.hapticFeedback();
// Add this to handle play again requests: window.FarcadeSDK.on('play_again', () => { // Reset the game state here // For example: resetGame(), startNewGame(), etc. });
// Add this to handle mute/unmute: window.FarcadeSDK.on('toggle_mute', (data) => { // Set game audio based on data.isMuted // For example: setMuted(data.isMuted) });
- Make sure to call the ready event when the game is fully loaded and playable.
- Call gameOver when the player loses or completes the game.
- Add haptic feedback for important game events.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 36 lines · 328 tokens per session scan A 70f2b2fde4d8
rule is a cursor rule published in the GitHub repository Sam-Scolari/remix-vscode (2 stars, last pushed 1y ago), licensed MIT. It adds 328 tokens to every session, about $0.0013 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other cursor rules, from other repositories
meta-quest-agentic-tools
Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
narrative-writing
A set of rules for writing and editing video-game narratives, connected to a narrative project. It requires the agent to load the project's writing context and story canon, which is the established set of story facts, before making changes.
meta-quest-agentic-tools
Use Meta Quest Agentic Tools for Meta Quest and Horizon OS samples.
visual-and-observational-rules
Defines the visual aspects of the game and how the player observes the world. This includes map color-coding, screen effects, and the overall simulation style.
00-project-overview
Base project rule — purpose, constraints, and defaults for mcp-5etools.
ponytail
Ponytail, lazy senior dev mode. Always pick the simplest solution that works.