Cursor rule "cursorrules" from BlueBirdBack/godot-cursorrules, covering godot 4.4 game development .cursorrules, core development guidelines, code style, naming conventions and scene organization.
Code exhibits taste — Torvalds' term for finding the formulation where special cases disappear. Seek representations where edge cases become impossible, the type system proves correctness, and the API guides users into the pit of success.
You must strictly follow this lifecycle for every feature or task: [Context] -> [Plan] -> [Ask/Revise] -> [Build] -> [Test/Recheck] -> [Fix] -> [Document/Proposal].