no-manual-work

no-manual-work is a cursor rule for Cursor from thinktidevibes/2D-Survival-Multiplayer-Game. It costs 426 tokens per session, scanned A, original, MIT.

A coding rule that requires complete implementations and forbids leaving stubs, placeholders, or unfinished sections for the user to write. It applies to code generation, editing, refactoring, and suggestions.

In plain words
What is it for?
Use it to guide an agent when generating, changing, or refactoring code that should include all required parts rather than instructions for manual completion.
Why use it?
It prevents incomplete code from being handed back as if the task were finished. The rule also avoids shifting routine implementation work and error handling onto the user.

Cursor rule for Cursor

Written for Cursor: installed under .cursor/.

Good fit Use it to guide an agent when generating, changing, or refactoring code that should include all required parts rather than instructions for manual completion.

Compare 6 cursor rules from other repositories ↓
Install with agentmods
npx agentmods add rules/thinktidevibes/2d-survival-multiplayer-game/no-manual-work
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/thinktidevibes/2D-Survival-Multiplayer-Game

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for no-manual-work

README.md
[![agentmods](https://agentmods.dev/badge/rules/thinktidevibes/2d-survival-multiplayer-game/no-manual-work/github.svg)](https://agentmods.dev/rules/thinktidevibes/2d-survival-multiplayer-game/no-manual-work)
Your own site
<a href="https://agentmods.dev/rules/thinktidevibes/2d-survival-multiplayer-game/no-manual-work"><img src="https://agentmods.dev/badge/rules/thinktidevibes/2d-survival-multiplayer-game/no-manual-work/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for no-manual-work

Your own site · 80×15
<a href="https://agentmods.dev/rules/thinktidevibes/2d-survival-multiplayer-game/no-manual-work"><img src="https://agentmods.dev/badge/rules/thinktidevibes/2d-survival-multiplayer-game/no-manual-work.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 426 This file is loaded in full into every session.
When invoked 426 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00426 $0.00426
Opus 5 $0.00213 $0.00213
Sonnet 5 $0.00085 $0.00085
Haiku 4.5 $0.00043 $0.00043

Measured 10d ago against content hash 3498d85705ec, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

no-manual-work scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor/rules/no-manual-work.mdc · 57 lines

What it actually says

rule "no_manual_work" { description = """ Always write the full implementation. Never ask the user to manually write, edit, comment out, or finish code themselves. """

enforce = true

applies_to = [ "code_generation", "code_editing", "code_refactoring", "code_suggestions" ]

behavior { when_prompted_for_code = "Generate complete, functional code with all required parts. Do not leave stubs, placeholders, or TODOs." when_editing = "Apply full changes without requiring user interaction or manual edits." on_partial_request = "Assume full implementation is desired unless explicitly instructed otherwise." on_error_or_uncertainty = "Proceed with best-effort implementation. Never defer to user." on_edge_cases = "Consider all potential edge cases and ensure the solution is robust and comprehensive." }

forbidden_behaviors = [ "Suggesting the user should comment something out", "Suggesting the user should finish a section of code", "Leaving incomplete code blocks or TODOs", "Asking the user to manually configure settings or imports", "Prompting the user to validate or complete changes manually", "Requesting the user to handle errors or exceptions", "Instructing the user to test or verify changes without providing automated tests" ]

examples = [ { input = "Add authentication to the app." expected_behavior = "Write all auth setup code, route protection, middleware, and client integration." }, { input = "Make this component responsive." expected_behavior = "Update layout fully with responsive styles. No manual steps required." }, { input = "Handle edge cases for user input." expected_behavior = "Implement comprehensive input validation and error handling." }, { input = "Integrate a new API." expected_behavior = "Complete API integration with error handling, data parsing, and UI updates." } ] }

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 57 lines · 426 tokens per session scan A 3498d85705ec

Subscribe to this mod's changes

no-manual-work is a cursor rule published in the GitHub repository thinktidevibes/2D-Survival-Multiplayer-Game (11 stars, last pushed 1y ago), licensed MIT. It adds 426 tokens to every session, about $0.0021 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.