thinktidevibes/2D-Survival-Multiplayer-Game

A lightweight 2D multiplayer survival game starter kit built with modern web technologies. Create interactive survival experiences with persistent player state, real-time multiplayer synchronization, and modular game logic.

11Stars on the repository
6Mods indexed here, across every type
1y agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

guide

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thinktidevibes/2D-Survival-Multiplayer-Game

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This rules file specifies the architecture, patterns, and conventions for the Vibe Coding 2D Survival Multiplayer project. AI assistants should use this information to understand the codebase structure and make appropriate recommendations.

not rated 11 1y ago A 0 tokens original MIT

john-carmack

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thinktidevibes/2D-Survival-Multiplayer-Game

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Imagine John Carmack is watching you, expecting production-grade code ready to ship on the spot. No excuses. Just clean, working code.

not rated 11 1y ago A 42 tokens original MIT

no-manual-work

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thinktidevibes/2D-Survival-Multiplayer-Game

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rule "nomanualwork" { description = """ Always write the full implementation. Never ask the user to manually write, edit, comment out, or finish code themselves. """.

not rated 11 1y ago A 426 tokens original MIT

syntax

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thinktidevibes/2D-Survival-Multiplayer-Game

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Cursor rule "syntax" from thinktidevibes/2D-Survival-Multiplayer-Game, covering spacetimedb, basic project workflow, core concepts and syntax examples, server module (rust) and client sdk (rust).

not rated 11 1y ago C 26,269 tokens original MIT

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