monobehaviour-lifecycle

monobehaviour-lifecycle is a cursor rule for Cursor from TMHSDigital/Unity-Developer-Tools. It costs 0 tokens per session (227 once invoked), scanned A, original, no licence file.

Rules for using Unity MonoBehaviour lifecycle methods, which Unity calls at specific points while a component is loaded, enabled, updated, or destroyed.

In plain words
What is it for?
Use it when writing or reviewing Unity components that rely on methods such as initialization, per-frame updates, or cleanup.
Why use it?
It helps avoid putting code in the wrong lifecycle stage and causing incorrect game behavior.

Cursor rule for Cursor

Written for Cursor: a Cursor rule (.mdc).

Good fit Use it when writing or reviewing Unity components that rely on methods such as initialization, per-frame updates, or cleanup.

Compare 6 cursor rules from other repositories ↓
Install with agentmods
npx agentmods add rules/tmhsdigital/unity-developer-tools/monobehaviour-lifecycle
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/TMHSDigital/Unity-Developer-Tools

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for monobehaviour-lifecycle

README.md
[![agentmods](https://agentmods.dev/badge/rules/tmhsdigital/unity-developer-tools/monobehaviour-lifecycle/github.svg)](https://agentmods.dev/rules/tmhsdigital/unity-developer-tools/monobehaviour-lifecycle)
Your own site
<a href="https://agentmods.dev/rules/tmhsdigital/unity-developer-tools/monobehaviour-lifecycle"><img src="https://agentmods.dev/badge/rules/tmhsdigital/unity-developer-tools/monobehaviour-lifecycle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for monobehaviour-lifecycle

Your own site · 80×15
<a href="https://agentmods.dev/rules/tmhsdigital/unity-developer-tools/monobehaviour-lifecycle"><img src="https://agentmods.dev/badge/rules/tmhsdigital/unity-developer-tools/monobehaviour-lifecycle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Nothing until a file matches its globs; then the whole rule loads.
When invoked 227 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00227
Opus 5.5 $0.00000 $0.00091
Sonnet 5.5 $0.00000 $0.00045
Haiku 4.5 $0.00000 $0.00023

Measured 6d ago against content hash 552a25e739d8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

monobehaviour-lifecycle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

rules/monobehaviour-lifecycle.mdc · 21 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago Changed · -186 tokens per session 552a25e739d8
  2. 1mo ago First seen · 21 lines · 186 tokens per session scan A 8f98ddde7ce8

Subscribe to this mod's changes

monobehaviour-lifecycle is a cursor rule published in the GitHub repository TMHSDigital/Unity-Developer-Tools (5 stars, last pushed 6d ago), with no licence file. It costs nothing until one of its globs matches a file; then it loads 227 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.