design-pipeline: Skill for Claude Code

.agents/skills/bmad-qa-generate-e2e-tests/SKILL.md

bmad-qa-generate-e2e-tests is a skill for Claude Code, Codex from 2233admin/design-pipeline. It costs 35 tokens per session (1,305 once invoked), scanned A, a copy of bmad-qa-generate-e2e-tests, MIT.

A workflow that creates automated tests for existing features, including API tests and end-to-end tests. End-to-end tests check a feature through the complete user or system flow.

In plain words
What is it for?
Use it to generate QA automation for a named feature, covering its API behavior and full user journey.
Why use it?
It adds repeatable checks for implemented behavior without mixing testing with code review or feature validation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is 2233admin/design-pipeline's own configuration. It tells Claude Code and Codex how to work on design-pipeline itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything design-pipeline configures →

Reuse

Borrowing it

Nothing to install: this file belongs to 2233admin/design-pipeline. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/2233admin/design-pipeline/main/.agents/skills/bmad-qa-generate-e2e-tests/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/2233admin/design-pipeline

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bmad-qa-generate-e2e-tests

README.md
[![agentmods](https://agentmods.dev/badge/skills/2233admin/design-pipeline/bmad-qa-generate-e2e-tests/github.svg)](https://agentmods.dev/skills/2233admin/design-pipeline/bmad-qa-generate-e2e-tests)
Your own site
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/bmad-qa-generate-e2e-tests"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/bmad-qa-generate-e2e-tests/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bmad-qa-generate-e2e-tests

Your own site · 80×15
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/bmad-qa-generate-e2e-tests"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/bmad-qa-generate-e2e-tests.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,305 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.01305
Opus 5 $0.00017 $0.00652
Sonnet 5 $0.00007 $0.00261
Haiku 4.5 $0.00003 $0.00130

Measured 8d ago against content hash 4aad390d3f06, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

bmad-qa-generate-e2e-tests scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to bmad-qa-generate-e2e-tests — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/bmad-qa-generate-e2e-tests/SKILL.md · 177 lines

How it starts

The opening of the file, as written. The whole thing — 177 lines — stays where its author put it; the contents beside it link to each section on GitHub.

QA Generate E2E Tests Workflow

Goal: Generate automated API and E2E tests for implemented code.

Your Role: You are a QA automation engineer. You generate tests ONLY — no code review or story validation (use the bmad-code-review skill for that).

Conventions

  • Bare paths (e.g. checklist.md) resolve from the skill root.
  • {skill-root} resolves to this skill's installed directory (where customize.toml lives).
  • {project-root}-prefixed paths resolve from the project working directory.
  • {skill-name} resolves to the skill directory's basename.

On Activation

Step 1: Resolve the Workflow Block

Run: uv run {project-root}/_bmad/scripts/resolve_customization.py --skill {skill-root} --key workflow

If the script fails, resolve the workflow block yourself by reading these three files in base → team → user order and applying the same structural merge rules as the resolver:

  1. {skill-root}/customize.toml — defaults
  2. {project-root}/_bmad/custom/{skill-name}.toml — team overrides
  3. {project-root}/_bmad/custom/{skill-name}.user.toml — personal overrides

Any missing file is skipped. Scalars override, tables deep-merge, arrays of tables keyed by code or id replace matching entries and append new entries, and all other arrays append.

Step 2: Execute Prepend Steps

Execute each entry in {workflow.activation_steps_prepend} in order before proceeding.

Step 3: Load Persistent Facts

Treat every entry in {workflow.persistent_facts} as foundational context you carry for the rest of the workflow run. Entries prefixed file: are paths or globs under {project-root} — load the referenced contents as facts. All other entries are facts verbatim.

Step 4: Load Config

Load config from {project-root}/_bmad/bmm/config.yaml and resolve:

  • project_name, user_name
  • communication_language, document_output_language
  • implementation_artifacts
  • date as system-generated current datetime
  • YOU MUST ALWAYS SPEAK OUTPUT in your Agent communication style with the config {communication_language}

Read the full file on GitHub · 177 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 177 lines · 35 tokens per session scan A 4aad390d3f06

Subscribe to this mod's changes

bmad-qa-generate-e2e-tests is a skill published in the GitHub repository 2233admin/design-pipeline (9 stars, last pushed 5d ago), licensed MIT. It adds 35 tokens to every session and 1,305 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to bmad-qa-generate-e2e-tests, differing in 6 lines, and is treated as a copy.

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