abrahamADSK/maya-mcp

MCP server for Autodesk Maya — scene control, modeling, animation, and I/O with RAG search, anti-hallucination safety, and self-learning

This repository also configures its own agents. See what maya-mcp tells them →

2Stars on the repository
7Mods indexed here, across every type
5d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

maya-anim-transfer

01

abrahamADSK/maya-mcp

Skill Claude CodeCodex

Retarget or author animation on a rigged character — HumanIK setup, mocap/BVH retarget, bake to control rig, cycles and loops, reach semantics, curve de-drift. Fire before keying anything on a character and before blaming a retarget. E.g. "pasa el mocap al rig", "retarget de este BVH", "hazle un ciclo de andar", "el…

not rated 2 5d ago A 102 tokens original MIT

maya-headless-batch

02

abrahamADSK/maya-mcp

Skill Claude CodeCodex

Run heavy Maya work out-of-process with mayapy/kick instead of the Command Port — batch renders, cache export/import (Alembic, USD, FBX, OBJ), multi-file edits, validation sweeps. Fire when work spans many files or frames, when an op already froze or crashed the GUI, or when Maya must stay untouched. E.g. "exporta el…

not rated 2 changed 4d ago A 113 tokens original MIT

maya-scene-assembly

03

abrahamADSK/maya-mcp

Skill Claude CodeCodex

Build or update a Maya scene assembled from referenced published files — create/replace references, namespaces, deferred (unloaded) refs, version swaps via the Toolkit breakdown. Fire before any reference operation and before saving a scene you opened by script. E.g. "mete el personaje en el shot", "actualiza a la…

not rated 2 5d ago A 87 tokens original MIT