fpt-mcp
01MCP server Claude CodeCodexCursor +2
One of 3 in .mcp.json
MCP server "fpt-mcp" as configured in abrahamADSK/fpt-mcp. Runs fpt_mcp.server with .venv/bin/python.
MCP server Claude CodeCodexCursor +2
One of 3 in .mcp.json
MCP server "fpt-mcp" as configured in abrahamADSK/fpt-mcp. Runs fpt_mcp.server with .venv/bin/python.
MCP server Claude CodeCodexCursor +2
One of 3 in .mcp.json
MCP server "flame" as configured in abrahamADSK/fpt-mcp. Runs flame_mcp.server with ../flame-mcp/.venv/bin/python.
MCP server Claude CodeCodexCursor +2
One of 3 in .mcp.json
MCP server "maya-mcp" as configured in abrahamADSK/fpt-mcp. Runs maya_mcp.server with ../maya-mcp/.venv/bin/python.
Skill Claude CodeCodex
Complete workflow for creating 3D models of VFX assets from ShotGrid. Use this skill WHENEVER the user asks to create, generate, or model a 3D asset, a prop, a character, a scene, or any three-dimensional object. Also triggered when the user says "create the model", "generate the geometry", "make the 3D of", "model in…
MCP server Claude CodeCodexCursor +2
One of 3 in .mcp.json
MCP server "maya-mcp" as configured in abrahamADSK/maya-mcp. Runs maya_mcp.server with .venv/bin/python.
Skill Claude CodeCodex
Publish a file, render or cache to ShotGrid/FPT and register the PublishedFile — image sequences, version-ups, publish types, work-area paths. Fire BEFORE tkpublish — the {name}-from-Step contract, image sequences (%04d), and why a published path is never rewritten. E.g. "publica el render del shot", "registra esta…
Skill Claude CodeCodex
Query, count or report on ShotGrid/FPT data — rollups by status, sequence or assignee, "how many", "which shots are", note threads, activity history. Fire BEFORE any broad sgfind — summarize-vs-find, field discipline, and why a one-entity check is not a state check. E.g. "¿cuántos shots quedan en review?", "dame un…
Skill Claude CodeCodex
Retarget or author animation on a rigged character — HumanIK setup, mocap/BVH retarget, bake to control rig, cycles and loops, reach semantics, curve de-drift. Fire before keying anything on a character and before blaming a retarget. E.g. "pasa el mocap al rig", "retarget de este BVH", "hazle un ciclo de andar", "el…
Skill Claude CodeCodex
Run heavy Maya work out-of-process with mayapy/kick instead of the Command Port — batch renders, cache export/import (Alembic, USD, FBX, OBJ), multi-file edits, validation sweeps. Fire when work spans many files or frames, when an op already froze or crashed the GUI, or when Maya must stay untouched. E.g. "exporta el…
Skill Claude CodeCodex
Build or update a Maya scene assembled from referenced published files — create/replace references, namespaces, deferred (unloaded) refs, version swaps via the Toolkit breakdown. Fire before any reference operation and before saving a scene you opened by script. E.g. "mete el personaje en el shot", "actualiza a la…