material-override

material-override is a skill for Claude Code, Codex from AgibotTech/genie_sim. It costs 153 tokens per session (1,806 once invoked), scanned C, original, no licence file.

A way to adjust how a robot's mesh looks metallic or rough inside its URDF, the file that describes a robot's parts and setup. It changes the material during conversion to USD without exporting the mesh again.

In plain words
What is it for?
Use it to tune the visual appearance of robot meshes and improve how closely simulated materials match real ones.
Why use it?
It avoids re-exporting DAE mesh files when their material settings do not convert correctly into the simulator.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/agibottech/genie_sim/material-override
Any agent
npx skills add AgibotTech/genie_sim --skill material-override
Clone the repo
git clone --depth 1 https://github.com/AgibotTech/genie_sim

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for material-override

README.md
[![agentmods](https://agentmods.dev/badge/skills/agibottech/genie_sim/material-override.svg)](https://agentmods.dev/skills/agibottech/genie_sim/material-override)
Your own site
<a href="https://agentmods.dev/skills/agibottech/genie_sim/material-override"><img src="https://agentmods.dev/badge/skills/agibottech/genie_sim/material-override.svg" alt="Measured on agentmods" height="20"></a>
Per session 153 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,806 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00153 $0.01806
Opus 5 $0.00077 $0.00903
Sonnet 5 $0.00031 $0.00361
Haiku 4.5 $0.00015 $0.00181

Measured 5d ago against content hash 5123ed078242, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade C, and why

material-override scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Recursive force deletehighDestructive command

rm -rf with a variable or a broad path is one typo away from removing the wrong tree.

rm -rf assets/scenes/<scene>/
source/geniesim_ros/skills/material-override/SKILL.md · 181 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 181 lines · 153 tokens per session scan C 5123ed078242

Subscribe to this mod's changes

material-override is a skill published in the GitHub repository AgibotTech/genie_sim (1,374 stars, last pushed 3d ago), with no licence file. It adds 153 tokens to every session and 1,806 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it C with 1 finding (recursive force delete). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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