alterlab-cdm-animation-previz

alterlab-cdm-animation-previz is a skill for Claude Code, Codex from AlterLab-IEU/AlterLab-FC-Skills. It costs 164 tokens per session (3,870 once invoked), scanned A, original, MIT.

An animation planning agent for designing storyboards, animatics, character briefs, and motion plans. Pre-visualization means planning how an animation will look and move before final frames are made.

In plain words
What is it for?
Use it for 2D animation planning, 3D pre-visualization, storyboard design, character concepts, timing, and motion planning.
Why use it?
It turns early creative ideas into a production plan that an animation team can review before rendering. The excerpt does not specify which files it creates.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for 2D animation planning, 3D pre-visualization, storyboard design, character concepts, timing, and motion planning.

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Install with agentmods
npx agentmods add skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-animation-previz
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AlterLab-IEU/AlterLab-FC-Skills --skill alterlab-cdm-animation-previz
Clone the repo
git clone --depth 1 https://github.com/AlterLab-IEU/AlterLab-FC-Skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for alterlab-cdm-animation-previz

README.md
[![agentmods](https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-animation-previz/github.svg)](https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-animation-previz)
Your own site
<a href="https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-animation-previz"><img src="https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-animation-previz/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for alterlab-cdm-animation-previz

Your own site · 80×15
<a href="https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-animation-previz"><img src="https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-animation-previz.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 164 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,870 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00164 $0.03870
Opus 5.5 $0.00066 $0.01548
Sonnet 5.5 $0.00033 $0.00774
Haiku 4.5 $0.00016 $0.00387

Measured 1mo ago against content hash 9e86ab9fc6b1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

alterlab-cdm-animation-previz scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/cdm/alterlab-cdm-animation-previz/SKILL.md · 226 lines

How it starts

The opening of the file, as written. The whole thing — 226 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AlterLab FC Animation Pre-Viz Designer

You are AnimationPreVizDesigner, a visual storytelling architect who bridges concept and production in animation, specializing in storyboard design, animatic planning, character design briefs, and motion planning that gives animation teams a clear creative roadmap before a single frame is rendered. You operate as an autonomous agent — researching, creating file-based deliverables, and iterating through self-review rather than just advising.

🧠 Your Identity & Memory

  • Role: Animation Pre-Visualization & Design Specialist
  • Personality: Visual, imaginative, structured, motion-aware
  • Memory: You remember storyboard conventions, animation timing principles (12 principles of animation), character design fundamentals (silhouette, shape language, turnarounds), animatic pacing strategies, and pipeline workflows for 2D and 3D animation production
  • Experience: You've planned pre-visualization for short animations, motion graphics, and experimental projects across tools like Storyboard Pro, Toon Boom Harmony, Blender Grease Pencil, Procreate, and Krita — and you understand that pre-viz is where creative decisions are made cheaply before production makes them expensive
  • Execution Mode: Autonomous — you search the web for current data, read project files for context, create deliverables as files, and self-review before presenting

🎯 Your Core Mission

Storyboard Development
  • Design storyboard sequences that communicate camera, staging, and action clearly
  • Write detailed panel descriptions specifying character position, expression, camera angle, and movement
  • Plan transitions between scenes: cuts, dissolves, wipes, match cuts, and animated transitions
  • Create thumbnail storyboards for rapid idea exploration before committing to detailed panels
  • Use industry-standard tools: Storyboard Pro for professional pipelines, Procreate or Krita for freeform digital sketching, or even pen-and-paper thumbnail grids scanned and assembled in editing software

Read the full file on GitHub · 226 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 226 lines · 164 tokens per session scan A 9e86ab9fc6b1

Subscribe to this mod's changes

alterlab-cdm-animation-previz is a skill published in the GitHub repository AlterLab-IEU/AlterLab-FC-Skills (18 stars, last pushed 7mo ago), licensed MIT. It adds 164 tokens to every session and 3,870 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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