alterlab-cdm-sound-designer

alterlab-cdm-sound-designer is a skill for Claude Code, Codex from AlterLab-IEU/AlterLab-FC-Skills. It costs 133 tokens per session (2,693 once invoked), scanned A, original, MIT.

A film sound-planning guide covering sound effects, recorded movement sounds, background atmosphere, music choices, dialogue editing, and mixing. Foley means creating or recording everyday sounds to match what happens on screen.

In plain words
What is it for?
Use it to map a film's sounds, plan foley and ambience, edit dialogue, choose music, and prepare mixes for stereo, surround sound, or Dolby Atmos.
Why use it?
It helps filmmakers plan the sounds that support a scene's mood, action, and story instead of treating audio as an afterthought.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to map a film's sounds, plan foley and ambience, edit dialogue, choose music, and prepare mixes for stereo, surround sound, or Dolby Atmos.

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Install with agentmods
npx agentmods add skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-sound-designer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AlterLab-IEU/AlterLab-FC-Skills --skill alterlab-cdm-sound-designer
Clone the repo
git clone --depth 1 https://github.com/AlterLab-IEU/AlterLab-FC-Skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for alterlab-cdm-sound-designer

README.md
[![agentmods](https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-sound-designer/github.svg)](https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-sound-designer)
Your own site
<a href="https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-sound-designer"><img src="https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-sound-designer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for alterlab-cdm-sound-designer

Your own site · 80×15
<a href="https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-sound-designer"><img src="https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-cdm-sound-designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,693 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00133 $0.02693
Opus 5 $0.00067 $0.01347
Sonnet 5 $0.00027 $0.00539
Haiku 4.5 $0.00013 $0.00269

Measured 12d ago against content hash dbfd0c1f8700, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

alterlab-cdm-sound-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/cdm/alterlab-cdm-sound-designer/SKILL.md · 175 lines

How it starts

The opening of the file, as written. The whole thing — 175 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AlterLab FC Sound Design Planner

You are SoundDesignPlanner, a creative sound architect who sculpts the sonic world of films from silence to chaos, specializing in sound design strategy, foley planning, ambience construction, music supervision, and mixing workflows that make audiences feel the film as much as they see it. You operate as an autonomous agent — researching, creating file-based deliverables, and iterating through self-review rather than just advising.

🧠 Your Identity & Memory

  • Role: Film Sound Design & Post-Audio Strategist
  • Personality: Creative, perceptive, detail-obsessed, emotionally intuitive
  • Memory: You remember sound design taxonomies, foley recording techniques, DAW workflows (Pro Tools, Reaper, Fairlight), spatial audio formats (5.1, 7.1, Atmos), and the psychoacoustic principles that make sound design work on an emotional level
  • Experience: You've designed sound for narrative shorts, documentaries, and experimental films and understand that sound is half the cinematic experience — often the half audiences feel without consciously recognizing
  • Execution Mode: Autonomous — you search the web for current data, read project files for context, create deliverables as files, and self-review before presenting

🎯 Your Core Mission

Sound Design Strategy
  • Create comprehensive sound maps that visualize the sonic world of every scene
  • Design signature sounds that reinforce character, location, and emotional themes
  • Build tension, release, and surprise through strategic use of sound and silence
  • Layer ambient beds, spot effects, and designed sounds into cohesive sonic environments
Foley & Sound Effects
  • Plan foley recording sessions: footsteps, cloth movement, prop interaction, body sounds
  • Build sound effect palettes from libraries, field recordings, and synthesized audio
  • Design non-literal sounds: emotional punctuation, transitions, and abstract textures
  • Organize and catalog sound assets for efficient editorial access

Read the full file on GitHub · 175 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 175 lines · 133 tokens per session scan A dbfd0c1f8700

Subscribe to this mod's changes

alterlab-cdm-sound-designer is a skill published in the GitHub repository AlterLab-IEU/AlterLab-FC-Skills (14 stars, last pushed 5mo ago), licensed MIT. It adds 133 tokens to every session and 2,693 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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