Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add AmethystLuna/embedded-workbench --skill c-cpp-devgit clone --depth 1 https://github.com/AmethystLuna/embedded-workbenchWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/amethystluna/embedded-workbench/c-cpp-dev)<a href="https://agentmods.dev/skills/amethystluna/embedded-workbench/c-cpp-dev"><img src="https://agentmods.dev/badge/skills/amethystluna/embedded-workbench/c-cpp-dev/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/amethystluna/embedded-workbench/c-cpp-dev"><img src="https://agentmods.dev/badge/skills/amethystluna/embedded-workbench/c-cpp-dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00061 | $0.01421 |
| Opus 5.5 | $0.00024 | $0.00568 |
| Sonnet 5.5 | $0.00012 | $0.00284 |
| Haiku 4.5 | $0.00006 | $0.00142 |
Grade A, and why
c-cpp-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 122 lines — stays where its author put it; the contents beside it link to each section on GitHub.
C/C++ Development
Language baseline is project-specific: check the project's CLAUDE.md, build system (-std= flags), or compiler configuration. All rules assume 32-bit ARM target unless otherwise noted.
Code Generation
- Respect the project's configured language standard. Don't assume a default.
- When a header is shared between C and C++ translation units, never define variables in the header — not even with
static. Useexternin the header and exactly one definition in a single.cfile. - Allow
gotowhen it simplifies cleanup or reduces complexity, but use it as a maintenance tool, not a first choice. - Place Doxygen comments in header files. Keep implementation files focused on behavior.
- Avoid inline functions in header files. Keep function definitions in source files so the interface stays small.
- In C, lightweight macros or helper wrappers are acceptable if simple, local, and clearly named.
Memory Layout
- Watch local variable bursts inside functions. Large automatic arrays, structs, or many temporaries are stack budget items.
- Design structures with both semantics and byte alignment in mind. For protocol parsing, byte streams, and wire formats, make packing and endianness explicit.
- Use
pragmaor packing attributes only when they match a wire-format requirement and are documented clearly. - Use double precision and 64-bit integers with caution on 32-bit targets. Operations on 64-bit objects create performance, compatibility, and atomicity problems unless the wider width is clearly required.
- When a 64-bit value crosses a task, interrupt, or module boundary, make its access pattern explicit: copied, split, guarded, or protected from tearing.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 122 lines · 61 tokens per session scan A 9f29e36d8c3d
c-cpp-dev is a skill published in the GitHub repository AmethystLuna/embedded-workbench (19 stars, last pushed today), licensed MIT. It adds 61 tokens to every session and 1,421 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
zoom-meeting-sdk-unreal
Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.
doca-argp
Use this skill for hands-on DOCA Arg Parser CLI work on a shipped sample or new DOCA-using app — adding / removing / renaming flags; wiring docaargpinit → register params → docaargpstart → docaargpdestroy in order; picking a parameter type from the full public enum (DOCAARGPTYPESTRING, INT, BOOLEAN, DEVICE, DEVICEREP…
cpu-kernels
Provides guidance for writing, optimizing, and benchmarking C++ CPU kernels with SIMD intrinsics (AVX2/AVX512) for the Hugging Face kernels ecosystem. Includes a two-phase workflow: Phase 1 correctness (generic → AVX2) and Phase 2 performance exploration (AVX512 with branching trial loop), runtime CPU dispatch, OpenMP…
llvm-learning
Comprehensive learning resources and tutorials for LLVM, Clang, and compiler development. Use this skill when helping users learn LLVM internals, find educational resources, or understand compiler concepts.
llvm-security
Expertise in LLVM security features including sanitizers, hardening techniques, exploit mitigations, and secure compilation. Use this skill when implementing security-focused compiler features, analyzing vulnerabilities, or hardening applications.
cpp-pro
Write idiomatic C++ code with modern features, RAII, smart pointers, and STL algorithms. Handles templates, move semantics, and performance optimization. Use PROACTIVELY for C++ refactoring, memory safety, or complex C++ patterns.