zoom-meeting-sdk-unreal

zoom-meeting-sdk-unreal is a skill for Claude Code from anthropics/knowledge-work-plugins. It costs 41 tokens per session (362 once invoked), scanned A, original, Apache-2.0.

A development guide for adding Zoom meetings to Unreal Engine games and applications. It covers C++ and Blueprint wrappers, which connect Unreal code to the Zoom software library.

In plain words
What is it for?
Use it to build Unreal projects that let users join or start Zoom meetings, configure the integration, and debug meeting setup issues.
Why use it?
It helps developers handle the mapping between Unreal code and Zoom's meeting features, while avoiding common setup, compatibility, and troubleshooting problems.

Skill for Claude Code ✓ vendor

Written for Claude Code: user-invocable in frontmatter.

Part of the zoom-plugin plugin — 43 skills shipped together

Good fit Use it to build Unreal projects that let users join or start Zoom meetings, configure the integration, and debug meeting setup issues.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/anthropics/knowledge-work-plugins/unreal
About the project

Knowledge Work Plugins is an open-source collection of Claude extensions organized around roles such as productivity, sales, and customer support. Each plugin combines role-specific guidance, connectors, commands, and sub-agents so knowledge workers can use Claude with their team’s tools and processes. The catalogue entries are examples of, or workflows from, this plugin collection.

anthropics/knowledge-work-plugins · 30,501 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add anthropics/knowledge-work-plugins --skill unreal
Clone the repo
git clone --depth 1 https://github.com/anthropics/knowledge-work-plugins

Made for: Claude Code.

Or install zoom-plugin, the plugin that ships this one along with the rest of its 43 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for zoom-meeting-sdk-unreal

README.md
[![agentmods](https://agentmods.dev/badge/skills/anthropics/knowledge-work-plugins/unreal/github.svg)](https://agentmods.dev/skills/anthropics/knowledge-work-plugins/unreal)
Your own site
<a href="https://agentmods.dev/skills/anthropics/knowledge-work-plugins/unreal"><img src="https://agentmods.dev/badge/skills/anthropics/knowledge-work-plugins/unreal/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for zoom-meeting-sdk-unreal

Your own site · 80×15
<a href="https://agentmods.dev/skills/anthropics/knowledge-work-plugins/unreal"><img src="https://agentmods.dev/badge/skills/anthropics/knowledge-work-plugins/unreal.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 362 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.00362
Opus 5.5 $0.00016 $0.00145
Sonnet 5.5 $0.00008 $0.00072
Haiku 4.5 $0.00004 $0.00036

Measured 1mo ago against content hash 8cdd1182f8af, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

zoom-meeting-sdk-unreal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

partner-built/zoom-plugin/skills/meeting-sdk/unreal/SKILL.md · 40 lines

What it actually says

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 40 lines · 41 tokens per session scan A 8cdd1182f8af

Subscribe to this mod's changes

zoom-meeting-sdk-unreal is a skill published in the GitHub repository anthropics/knowledge-work-plugins (30,501 stars, last pushed today), licensed Apache-2.0. It adds 41 tokens to every session and 362 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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