pixel-art-storyboard

pixel-art-storyboard is a skill for Claude Code from AnastasiyaW/codex-claude-code-config. It costs 303 tokens per session (4,766 once invoked), scanned A, original, MIT.

A workflow for turning a short scene description into a self-contained animated pixel-art cover in HTML and canvas. Canvas is a browser drawing area that can render the scene without external page assets.

In plain words
What is it for?
Use it for animated book, album, or game covers, looping pixel-art backgrounds, and sets of covers based on short scene descriptions.
Why use it?
It connects a narrative or visual brief to a looping browser animation, giving the scene a defined structure and reusable output format.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is python ../pixel-art-studio/scripts/palette.py --search-tag twilight.

Part of the claude-code-config plugin — 57 skills, 8 agents shipped together

Good fit Use it for animated book, album, or game covers, looping pixel-art backgrounds, and sets of covers based on short scene descriptions.

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Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/AnastasiyaW/codex-claude-code-config
agentmods
npx agentmods add skills/anastasiyaw/codex-claude-code-config/pixel-art-storyboard

Made for: Claude Code.

Or install claude-code-config, the plugin that ships this one along with the rest of its 57 skills, 8 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for pixel-art-storyboard

README.md
[![agentmods](https://agentmods.dev/badge/skills/anastasiyaw/codex-claude-code-config/pixel-art-storyboard/github.svg)](https://agentmods.dev/skills/anastasiyaw/codex-claude-code-config/pixel-art-storyboard)
Your own site
<a href="https://agentmods.dev/skills/anastasiyaw/codex-claude-code-config/pixel-art-storyboard"><img src="https://agentmods.dev/badge/skills/anastasiyaw/codex-claude-code-config/pixel-art-storyboard/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for pixel-art-storyboard

Your own site · 80×15
<a href="https://agentmods.dev/skills/anastasiyaw/codex-claude-code-config/pixel-art-storyboard"><img src="https://agentmods.dev/badge/skills/anastasiyaw/codex-claude-code-config/pixel-art-storyboard.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 303 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,766 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00303 $0.04766
Opus 5 $0.00151 $0.02383
Sonnet 5 $0.00061 $0.00953
Haiku 4.5 $0.00030 $0.00477

Measured 11d ago against content hash f93d1b2664c2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

pixel-art-storyboard scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/creative/pixel-art-storyboard/SKILL.md · 348 lines

How it starts

The opening of the file, as written. The whole thing — 348 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Pixel Art Storyboard

Take a short scene description (2-3 paragraphs, 1-3 elements, mood-driven) and turn it into a self-contained HTML file with one or more canvas-rendered seamless-loop pixel art scenes.

This is the bridge from narrative input to animated visual output. It pairs with pixel-art-studio (which handles palettes, dithering, quality scoring) by providing the workflow for going from "I want a cover for X" to "here is a working HTML you can open in a browser."


When to use

User says Use this skill
"Make a cover for [book/album/game]" Yes — single-cover workflow
"Animate this scene" + 1-3 paragraph description Yes
"I want a looping pixel background showing X" Yes
"Generate covers for these N books" Yes — multi-cover grid layout
"Just draw a sprite of X" Use pixel-art-studio directly (no scene narrative)
"Convert this image to pixel art" Use pixel-art-studio preprocess.py
"Score the quality of my pixel art" Use pixel-art-studio + pixel-art-reviewer agent

The 5-element scene framework

Every scene description must specify these five elements, either explicitly given by user or inferred from their input.

Element What Example
Subject 1-3 foreground icons that carry meaning "Red apple in pale hands"
Setting Background environment, depth layers (max 3) "Deep night void, single distant star"
Lighting Source, direction, mood "Cool moonlight from upper-left, warm highlight on subject"
Palette 3-6 named colors, NOT hex "Midnight black, ivory skin, deep crimson, warm highlight"
Motion What loops + period in seconds "Highlight on apple orbits in 4s; petal drifts down once per loop"

If user gives a vague brief ("a moody book cover"), fill in the missing elements with sensible defaults before generating, then list them in your output so they can confirm/adjust. Do NOT proceed without all 5 elements settled.

Read the full file on GitHub · 348 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 348 lines · 303 tokens per session scan A f93d1b2664c2

Subscribe to this mod's changes

pixel-art-storyboard is a skill published in the GitHub repository AnastasiyaW/codex-claude-code-config (150 stars, last pushed 3d ago), licensed MIT. It adds 303 tokens to every session and 4,766 once invoked, about $0.0015 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.