Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ara3d/ara3d-sdk --skill ara3d-authoringgit clone --depth 1 https://github.com/ara3d/ara3d-sdkWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ara3d/ara3d-sdk/ara3d-authoring)<a href="https://agentmods.dev/skills/ara3d/ara3d-sdk/ara3d-authoring"><img src="https://agentmods.dev/badge/skills/ara3d/ara3d-sdk/ara3d-authoring/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ara3d/ara3d-sdk/ara3d-authoring"><img src="https://agentmods.dev/badge/skills/ara3d/ara3d-sdk/ara3d-authoring.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00099 | $0.04064 |
| Opus 5 | $0.00049 | $0.02032 |
| Sonnet 5 | $0.00020 | $0.00813 |
| Haiku 4.5 | $0.00010 | $0.00406 |
Grade A, and why
ara3d-authoring scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 308 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Authoring Ara 3D Studio tools (generators & modifiers)
Ara 3D Studio users extend the app with standalone C# scripts. Drop a .cs file into the
Scripts folder; Studio compiles it on save and surfaces every tool it finds in the UI with an
auto-generated parameter panel. No project, no build step, no restart.
Two roles cover almost everything:
- Generator — makes new geometry from parameters. Implements
IGenerator, has anEval()that takes no geometry input. - Modifier — transforms geometry flowing through the graph. Implements
IModifier, has anEval(input)that takes an upstream geometry object.
Everything below is the contract the host actually enforces (by reflection), followed by the attributes that shape the UI, the valid input/output types, deployment, and two worked examples.
Paths below are relative to the
ara3d-sdkrepo root (where this skill lives). A few cited files live in the Ara 3D Studio host app repo, not the SDK — those are marked (host repo).
1. The runtime contract (what the host requires)
The host wraps your object in EvaluatorWrapper and calls it by reflection. The rules:
- Marker interface. Implement
IGeneratororIModifier(namespaceAra3D.Studio.API). Both are empty marker interfaces — they only tag the class for discovery. - A public method named exactly
Eval. The wrapper doestype.GetMethod("Eval"). The name, casing, and public visibility all matter. Exactly oneEvalper class. Evalarguments define the input:- Generator:
Eval()— zero geometry args. May take a singleEvalContext. - Modifier:
Eval(TInput)— the first parameter is the geometry it consumes. The host converts the upstream graph object toTInput(see §4). - Optional
EvalContextmay be added as an extra parameter (generator: the only arg; modifier: the second arg). Use it forRefreshUI, animation time, and host access.
- Generator:
- Return type = output. Whatever
Evalreturns becomes the object flowing downstream and gets rendered. Must be a renderable/convertible geometry type (see §4). - Parameters = public fields or properties. Every public read/write field or property becomes
an editable control in the panel. Read-only properties (
{ get; private set; }) become non-editable read-outs.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 308 lines · 99 tokens per session scan A d3be5079f8b0
ara3d-authoring is a skill published in the GitHub repository ara3d/ara3d-sdk (41 stars, last pushed 19d ago), licensed MIT. It adds 99 tokens to every session and 4,064 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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