framer-motion

framer-motion is a skill for Claude Code from AThevon/genjutsu. It costs 24 tokens per session (1,965 once invoked), scanned A, original, no licence file.

A React animation toolkit for adding movement to interface elements, including entering and leaving elements, rearranging layouts, and gestures such as dragging or hovering.

In plain words
What is it for?
Use it for animated modals, notifications, reordered lists, shared layouts, drag interactions, hover effects, and scroll-based movement in React apps.
Why use it?
It avoids building these interactive animations from scratch or coordinating them with manual code.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the genjutsu plugin — 20 skills shipped together

Good fit Use it for animated modals, notifications, reordered lists, shared layouts, drag interactions, hover effects, and scroll-based movement in React apps.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/athevon/genjutsu/framer-motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AThevon/genjutsu --skill framer-motion
Clone the repo
git clone --depth 1 https://github.com/AThevon/genjutsu

Made for: Claude Code.

Or install genjutsu, the plugin that ships this one along with the rest of its 20 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for framer-motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/athevon/genjutsu/framer-motion/github.svg)](https://agentmods.dev/skills/athevon/genjutsu/framer-motion)
Your own site
<a href="https://agentmods.dev/skills/athevon/genjutsu/framer-motion"><img src="https://agentmods.dev/badge/skills/athevon/genjutsu/framer-motion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for framer-motion

Your own site · 80×15
<a href="https://agentmods.dev/skills/athevon/genjutsu/framer-motion"><img src="https://agentmods.dev/badge/skills/athevon/genjutsu/framer-motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,965 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 9 Sept 2026
  • Snyk pass 9 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.01965
Opus 5.5 $0.00010 $0.00786
Sonnet 5.5 $0.00005 $0.00393
Haiku 4.5 $0.00002 $0.00197

Measured 24d ago against content hash 17fcdcb3180b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

framer-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 24d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/_jutsu/framer-motion/SKILL.md · 228 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 24d ago Changed · +2 lines 17fcdcb3180b
  2. 1mo ago Changed · +38 lines 93806d7c6f78
  3. 1mo ago First seen · 188 lines · 24 tokens per session scan A 198701316fbf

Subscribe to this mod's changes

framer-motion is a skill published in the GitHub repository AThevon/genjutsu (642 stars, last pushed 18d ago), with no licence file. It adds 24 tokens to every session and 1,965 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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