framer-motion

framer-motion is a skill for Claude Code from AThevon/genjutsu. It costs 24 tokens per session (1,445 once invoked), scanned A, a copy of framer-motion, MIT.

A React animation toolkit for adding movement to interface elements, including entering and leaving elements, rearranging layouts, and gestures such as dragging or hovering.

In plain words
What is it for?
Use it for animated modals, notifications, reordered lists, shared layouts, drag interactions, hover effects, and scroll-based movement in React apps.
Why use it?
It avoids building these interactive animations from scratch or coordinating them with manual code.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the genjutsu plugin — 17 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/athevon/genjutsu/framer-motion
Any agent
npx skills add AThevon/genjutsu --skill framer-motion
Clone the repo
git clone --depth 1 https://github.com/AThevon/genjutsu

Made for: Claude Code.

Or install genjutsu, the plugin that ships this one along with the rest of its 17 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for framer-motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/athevon/genjutsu/framer-motion.svg)](https://agentmods.dev/skills/athevon/genjutsu/framer-motion)
Your own site
<a href="https://agentmods.dev/skills/athevon/genjutsu/framer-motion"><img src="https://agentmods.dev/badge/skills/athevon/genjutsu/framer-motion.svg" alt="Measured on agentmods" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,445 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.01445
Opus 5 $0.00012 $0.00723
Sonnet 5 $0.00005 $0.00289
Haiku 4.5 $0.00002 $0.00145

Measured 6d ago against content hash 198701316fbf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

framer-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to framer-motion — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/_jutsu/framer-motion/SKILL.md · 188 lines

How it starts

The opening of the file, as written. The whole thing — 188 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Framer Motion — Sub-skill

Package: motion (v11+, formerly framer-motion). Import: import { motion, AnimatePresence } from "motion/react"

When to use Framer Motion vs alternatives

Criteria Framer Motion GSAP Native CSS
Layout animations Excellent (layoutId) Manual Impossible
Exit animations AnimatePresence Timeline reverse Limited (display)
Gestures (drag, hover) Native, declarative Draggable plugin Basic
Scroll-driven useScroll + useTransform ScrollTrigger (more powerful) scroll-timeline
Complex orchestration Variants + propagation Timeline (more flexible) @keyframes
Bundle size ~50kb tree-shaken ~30kb core 0kb
React integration Native, component-first Refs + useGSAP className toggle

Rule: Framer Motion for React UI interactions (modals, toasts, reorder, shared layout). GSAP for complex timelines, cinematic scroll-driven, SVG morphing.

AnimatePresence — Exit animations

<AnimatePresence mode="wait">
  {isVisible && (
    <motion.div
      key="unique-key"        // REQUIRED — identifies the component
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      exit={{ opacity: 0 }}
    />
  )}
</AnimatePresence>
  • mode="wait" — waits for exit to finish before enter (page transitions)
  • mode="sync" — exit and enter simultaneously
  • mode="popLayout" — removes from flow immediately (good for lists)
  • onExitComplete — callback when all exit animations are finished

Layout animations

// Shared layout — the element "slides" between two positions
<motion.div layoutId="highlight" className={activeTab === id ? "active" : ""} />

// Auto layout — animates position/size when layout changes
<motion.div layout>
  {isExpanded && <motion.p layout>Additional content</motion.p>}
</motion.div>

// layout="position" — animates position only (not size)
// layout="size" — animates size only
// layout="preserve-aspect" — preserves the ratio during the transition

Read the full file on GitHub · 188 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 188 lines · 24 tokens per session scan A 198701316fbf

Subscribe to this mod's changes

framer-motion is a skill published in the GitHub repository AThevon/genjutsu (330 stars, last pushed 1mo ago), licensed MIT. It adds 24 tokens to every session and 1,445 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to framer-motion, differing in 0 lines, and is treated as a copy.

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