cc-build

cc-build is a skill for Claude Code, Codex from batteryshark/rekit. It costs 96 tokens per session (552 once invoked), scanned A, original, Apache-2.0.

A C, C++ or Objective-C compiler that turns source code into an executable, object file, assembly, LLVM IR, shared library or static library.

In plain words
What is it for?
Use it to build proof-of-concept programs, test harnesses, reverse-engineering fixtures and shared libraries.
Why use it?
It creates native files needed for testing and reverse engineering without running the compiled program. It also supports compiling for another processor or system.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/batteryshark/rekit/cc-build
Any agent
npx skills add batteryshark/rekit --skill cc-build
Clone the repo
git clone --depth 1 https://github.com/batteryshark/rekit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cc-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/batteryshark/rekit/cc-build.svg)](https://agentmods.dev/skills/batteryshark/rekit/cc-build)
Your own site
<a href="https://agentmods.dev/skills/batteryshark/rekit/cc-build"><img src="https://agentmods.dev/badge/skills/batteryshark/rekit/cc-build.svg" alt="Measured on agentmods" height="20"></a>
Per session 96 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 552 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00096 $0.00552
Opus 5 $0.00048 $0.00276
Sonnet 5 $0.00019 $0.00110
Haiku 4.5 $0.00010 $0.00055

Measured 4d ago against content hash 5882d2941b4c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

cc-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/run.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/cc-build/SKILL.md · 45 lines

What it actually says

C/C++ Compiler (clang)

🔨 Construct tier — this skill produces an artifact, it doesn't read a sample.

Purpose

cc-build creates the native artifacts RE work needs: PoCs, test harnesses, decompiler fixtures, and shared libraries. It compiles but does not run the result. Use exec-observe for an executable or emulate-code for shellcode and object bytes.

What it does

Thin, honest wrapper over clang (falls back to cc/gcc): picks a compiler, builds the argv, runs it, and reports the artifact path/size plus the compiler diagnostics.

  • --emit exe|obj|asm|ir — link an executable, a .o, assembly (.s), or LLVM IR (.ll, clang only). asm/ir are great for seeing what the compiler generates.
  • Cross-compile with --target <triple> and/or --arch.
  • --std, --opt, --shared, --static, and --cflags "…" for anything else.

Prerequisites

  • A C compilerclang (macOS: xcode-select --install; Linux: install clang/LLVM) or gcc. Checked flexibly (clang || cc || gcc); absent → honest install hint.

Safety

executes_input: no — the produced binary is never run. Caveat: compiling untrusted source still invokes a compiler, so it's tier 1, not 0. The usual input is your own trusted PoC source.

Usage

rekit run cc-build poc.c --out poc                       # build an exe
rekit run cc-build shellcode_stub.c --emit obj           # → .o for emulate-code
rekit run cc-build foo.c --emit asm --opt 0              # see the codegen
rekit run cc-build mod.c --shared --target aarch64-linux-gnu   # cross-compiled .so
Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 45 lines · 96 tokens per session scan A 5882d2941b4c

Subscribe to this mod's changes

cc-build is a skill published in the GitHub repository batteryshark/rekit (11 stars, last pushed 26d ago), licensed Apache-2.0. It adds 96 tokens to every session and 552 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.