unity-script-roles

unity-script-roles is a skill for Claude Code, Codex from Besty0728/Unity-Skills. It costs 12 tokens per session (322 once invoked), scanned A, original, MIT.

A guide for assigning clear jobs to Unity scripts, such as scene components, data assets, or ordinary C# classes.

In plain words
What is it for?
Use it when planning gameplay scripts and deciding how to divide responsibilities between Unity components and regular C# code.
Why use it?
It helps prevent every script from becoming a scene-bound component, which can make game code harder to maintain.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when planning gameplay scripts and deciding how to divide responsibilities between Unity components and regular C# code.

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Install with agentmods
npx agentmods add skills/besty0728/unity-skills/script-roles
About the project

UnitySkills is a REST API-based automation engine that lets AI coding agents control Unity Editor projects, including scenes and other editor operations. It is for developers using Unity with supported coding agents and IDEs. The catalogue skills and commands provide the agent workflows used to operate Unity projects through the engine.

Besty0728/Unity-Skills · 1,727 stars · on GitHub · micostar.cc

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Besty0728/Unity-Skills --skill script-roles
Clone the repo
git clone --depth 1 https://github.com/Besty0728/Unity-Skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unity-script-roles

README.md
[![agentmods](https://agentmods.dev/badge/skills/besty0728/unity-skills/script-roles/github.svg)](https://agentmods.dev/skills/besty0728/unity-skills/script-roles)
Your own site
<a href="https://agentmods.dev/skills/besty0728/unity-skills/script-roles"><img src="https://agentmods.dev/badge/skills/besty0728/unity-skills/script-roles/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for unity-script-roles

Your own site · 80×15
<a href="https://agentmods.dev/skills/besty0728/unity-skills/script-roles"><img src="https://agentmods.dev/badge/skills/besty0728/unity-skills/script-roles.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 12 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 322 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00012 $0.00322
Opus 5 $0.00006 $0.00161
Sonnet 5 $0.00002 $0.00064
Haiku 4.5 $0.00001 $0.00032

Measured 6d ago against content hash c6c237632cb0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

unity-script-roles scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

SkillsForUnity/unity-skills~/skills/script-roles/SKILL.md · 45 lines

What it actually says

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Deciding a class's role
  • Splitting responsibilities across types
  • Choosing between MonoBehaviour and plain C#
  • 确定类的职责、在类型间拆分职责、在 MonoBehaviour 与纯 C# 间抉择

Unity Script Roles

Use this skill before creating a batch of gameplay scripts.

Goal

Turn a rough script list into explicit roles so AI does not generate everything as MonoBehaviour.

Output Format

  • Script name
  • Recommended role
  • Main responsibility
  • Main dependencies
  • Why this role fits better than the alternatives

Common Roles

  • MonoBehaviour bridge
  • ScriptableObject config/data
  • pure C# domain/service
  • presenter / controller
  • state / state machine node
  • installer / bootstrap helper

Guardrails

Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

  • Do not make every class a MonoBehaviour.
  • Do not force ScriptableObject onto runtime state that should stay in memory-only objects.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 45 lines · 12 tokens per session scan A c6c237632cb0

Subscribe to this mod's changes

unity-script-roles is a skill published in the GitHub repository Besty0728/Unity-Skills (1,727 stars, last pushed today), licensed MIT. It adds 12 tokens to every session and 322 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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