Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add blixvip/html-anime --skill html-anime-celgit clone --depth 1 https://github.com/blixvip/html-animeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/blixvip/html-anime/html-anime-cel)<a href="https://agentmods.dev/skills/blixvip/html-anime/html-anime-cel"><img src="https://agentmods.dev/badge/skills/blixvip/html-anime/html-anime-cel/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/blixvip/html-anime/html-anime-cel"><img src="https://agentmods.dev/badge/skills/blixvip/html-anime/html-anime-cel.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00063 | $0.00544 |
| Opus 5.5 | $0.00025 | $0.00218 |
| Sonnet 5.5 | $0.00013 | $0.00109 |
| Haiku 4.5 | $0.00006 | $0.00054 |
Grade A, and why
html-anime-cel scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Cel
A frame is flat paint plus a line. Build the hero frame of each shot at full opacity before any tween.
Paint
Use only the hexes on the sheet. A highlight is line, moon, or practical. It is not a new hex.
- Sky may be a gradient between
skyandink. Characters, cloth, and the blade are flat. - One shadow shape per character, hard-edged,
inkat about 20% over the local color. No airbrush, no soft light on skin. - The eye white is
sclera. The iris isiris. Pupil ishairorink. Two catchlights maximum, cut fromlineormoon, window-shaped. - Hair is two or three masses. Bangs are chunks. One hard sheen band in
moonorline. Not strands, not a glow. - Line sits on top. At 1080px tall, outer contour about 6px, interior lines about 3px. Taper by drawing the path, not with a blur filter.
Depth, back to front
- Sky
- Far silhouette — lighter, lower contrast, few windows in
practical - Ground and the wide-shot figure
- Rain, on its own layer
- Close figure
- Type
Wide shots are silhouettes. Detail belongs to the close shot. One practical light in the shot (window, moon rim, or blade), drawn as a flat shape.
Effects
- Rain is a field of straight strokes in
line, on its own layer. Positions are written out or come from a seeded series. NeverMath.random(). - A blade trail is one tapered shape in
practical, plus one smear drawing behind a fast arc. Not a stack of glow circles. - Speed lines are few, straight, and only inside the sakuga shot.
Type
The line sits in the bottom third, in the clear, off the eyes and off the blade. Letterbox bars may hold it. No title, logo, or credit unless the sheet's logline is a title.
Order
For each shot: sky, silhouette, local color, shadow shape, line, effects, type. Then timing.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 44 lines · 63 tokens per session scan A 7a4856a47bd3
html-anime-cel is a skill published in the GitHub repository blixvip/html-anime (18 stars, last pushed 7d ago), licensed MIT. It adds 63 tokens to every session and 544 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-14.
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