team-release

team-release is a skill for Claude Code from bullish0x/GameStudio. It costs 34 tokens per session (2,191 once invoked), scanned A, a copy of team-release, MIT.

A coordinated workflow for taking a software version from release candidate to deployment. It brings together release management, quality assurance, DevOps, and production roles.

In plain words
What is it for?
Use it to prepare a version for release, run quality and deployment checks, and coordinate the move into production.
Why use it?
It gives a release team a shared sequence of checks and decisions instead of relying on disconnected handoffs.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions subagents; names the AskUserQuestion tool; installed under .agents/ (shared by several agents).

Good fit Use it to prepare a version for release, run quality and deployment checks, and coordinate the move into production.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bullish0x/gamestudio/team-release
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bullish0x/GameStudio --skill team-release
Clone the repo
git clone --depth 1 https://github.com/bullish0x/GameStudio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-release

README.md
[![agentmods](https://agentmods.dev/badge/skills/bullish0x/gamestudio/team-release/github.svg)](https://agentmods.dev/skills/bullish0x/gamestudio/team-release)
Your own site
<a href="https://agentmods.dev/skills/bullish0x/gamestudio/team-release"><img src="https://agentmods.dev/badge/skills/bullish0x/gamestudio/team-release/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-release

Your own site · 80×15
<a href="https://agentmods.dev/skills/bullish0x/gamestudio/team-release"><img src="https://agentmods.dev/badge/skills/bullish0x/gamestudio/team-release.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,191 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 98% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.02191
Opus 5 $0.00017 $0.01095
Sonnet 5 $0.00007 $0.00438
Haiku 4.5 $0.00003 $0.00219

Measured 5d ago against content hash 82beedebc363, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

team-release scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

98% identical to team-release — 1 line differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/team-release/SKILL.md · 168 lines

How it starts

The opening of the file, as written. The whole thing — 168 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Argument check: If no version number is provided:

  1. Read production/session-state/active.md and the most recent file in production/milestones/ (if they exist) to infer the target version.
  2. If a version is found: report "No version argument provided — inferred [version] from milestone data. Proceeding." Then confirm with AskUserQuestion: "Releasing [version]. Is this correct?"
  3. If no version is discoverable: use AskUserQuestion to ask "What version number should be released? (e.g., v1.0.0)" and wait for user input before proceeding. Do NOT default to a hardcoded version string.

When this skill is invoked, orchestrate the release team through a structured pipeline.

Decision Points: At each phase transition, use AskUserQuestion to present the user with the subagent's proposals as selectable options. Write the agent's full analysis in conversation, then capture the decision with concise labels. The user must approve before moving to the next phase.

Phase 0: Resolve Review Mode

  1. If --review [mode] was passed as an argument, use that mode.
  2. Else read production/review-mode.txt — use whatever is written there.
  3. Else default to lean.

Modes:

  • full — spawn all director and lead gates as described
  • lean — skip director gates unless they are PHASE-GATE type (CD-PHASE-GATE, TD-PHASE-GATE, PR-PHASE-GATE, AD-PHASE-GATE)
  • solo — skip all director gate spawning entirely; run the skill without any agent gates

Store the resolved mode for use in all subsequent phases.

Team Composition

  • release-manager — Release branch, versioning, changelog, deployment
  • qa-lead — Test sign-off, regression suite, release quality gate
  • devops-engineer — Build pipeline, artifacts, deployment automation
  • security-engineer — Pre-release security audit (invoke if game has online/multiplayer features or player data)
  • analytics-engineer — Verify telemetry events fire correctly and dashboards are live
  • community-manager — Patch notes, launch announcement, player-facing messaging
  • producer — Go/no-go decision, stakeholder communication, scheduling

Read the full file on GitHub · 168 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 168 lines · 34 tokens per session scan A 82beedebc363

Subscribe to this mod's changes

team-release is a skill published in the GitHub repository bullish0x/GameStudio (11 stars, last pushed 2mo ago), licensed MIT. It adds 34 tokens to every session and 2,191 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 98% identical to team-release, differing in 1 line, and is treated as a copy.

Related

Other skills, from other repositories

deploy-check

MUST use before any git push to main/master/production, or when user mentions 'deploy', 'going live', 'push to prod', 'ready to ship', 'merge to main', 'release'. Also trigger before any npm publish for CLI tools, or on 'audit', 'check vulnerabilities', 'are our deps safe?', 'npm audit', 'yarn audit'. Performs: test…

faizkhairi/claude-code-blueprint · 167 tokens

changelog

Generate a changelog from git history since a tag, date, or commit.

faizkhairi/claude-code-blueprint · 18 tokens

agent-framework-py-release

Use when cutting a Python release for the microsoft/agent-framework monorepo. Triggers on "bump py versions", "cut a python release", "prepare release PR for python", "release py packages", "bump python to X.Y.Z", or similar requests to bump Python package versions and prepare a release PR. Handles all four lifecycle…

microsoft/agent-framework · 103 tokens

release-jetbrains

Use when releasing the Kilo JetBrains plugin -- resolve a version ("next rc" or explicit), run the prepare workflow, edit and commit a filtered human-readable changelog on the release PR, then watch publish to completion.

Kilo-Org/kilocode · 50 tokens

release-notes

Draft short release notes from a list of changes. Use when the user asks for changelogs, release notes, or a concise product update.

cloudflare/agents · 33 tokens

github

Drive GitHub via the official gh CLI — repos, issues, pull requests, releases, gists, Actions runs, and raw REST through gh api. Use when the user asks to inspect or manage GitHub.

AtomicBot-ai/atomic-agent · 48 tokens