clean-code-cpp

clean-code-cpp is a skill for Claude Code, Codex from CassetteTapeCrackle/claude-starters. It costs 42 tokens per session (386 once invoked), scanned A, original, MIT.

A C++ coding and review guide focused on ownership, error handling, compile-time features, non-owning views, and keeping designs concrete until abstraction is needed. It supplements project rules for C++17 or C++20 projects.

In plain words
What is it for?
Use it when writing or reviewing C++ code, especially code using CMake, clang-tidy, sanitizers, or Catch2.
Why use it?
It helps prevent unclear resource ownership, unsafe error handling, and unnecessary interfaces or templates.

Skill for Claude CodeCodex

Part of the claude-starters plugin — 9 skills, 1 command, 8 agents, 2 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/cassettetapecrackle/claude-starters/clean-code-cpp
Any agent
npx skills add CassetteTapeCrackle/claude-starters --skill clean-code-cpp
Clone the repo
git clone --depth 1 https://github.com/CassetteTapeCrackle/claude-starters

Made for: Claude Code, Codex.

Or install claude-starters, the plugin that ships this one along with the rest of its 9 skills, 1 command, 8 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for clean-code-cpp

README.md
[![agentmods](https://agentmods.dev/badge/skills/cassettetapecrackle/claude-starters/clean-code-cpp.svg)](https://agentmods.dev/skills/cassettetapecrackle/claude-starters/clean-code-cpp)
Your own site
<a href="https://agentmods.dev/skills/cassettetapecrackle/claude-starters/clean-code-cpp"><img src="https://agentmods.dev/badge/skills/cassettetapecrackle/claude-starters/clean-code-cpp.svg" alt="Measured on agentmods" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 386 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00042 $0.00386
Opus 5 $0.00021 $0.00193
Sonnet 5 $0.00008 $0.00077
Haiku 4.5 $0.00004 $0.00039

Measured 3d ago against content hash 312ef1dd3b03, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

clean-code-cpp scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/clean-code-cpp/SKILL.md · 31 lines

What it actually says

Clean-code C++ (depth)

Apply on top of the project's base rules (C++20/17, CMake+CPM, clang-tidy, sanitizers, Catch2).

Error handling

  • Pick one policy per module and state it: exceptions, or std::expected/error codes.
  • Exceptions are fine on the general/message path. Never let exceptions cross a real-time/audio callback.
  • Exception messages carry full context (offending value + expected shape).

Ownership & lifetime

  • Prefer std::unique_ptr + raw non-owning pointers/references. Reach for std::shared_ptr only when ownership is genuinely shared — it is not a default.
  • Make ownership legible: one owner, clear handoff. Rule of zero; let RAII types manage resources.

const / noexcept / constexpr

  • const-correct by default; constexpr what can be evaluated at compile time.
  • Mark leaf functions noexcept when they truly can't throw (moves, swaps, small getters) — it enables optimizations and documents intent.

Views & interfaces

  • std::span / std::string_view for non-owning views; take them by value in parameters.
  • Concrete before abstract: don't introduce templates, interfaces, or virtual layers until a second concrete case demands them.

Signals it's going wrong

  • A shared_ptr you can't explain the sharing for → probably a unique_ptr + reference.
  • A template with one instantiation → make it concrete.
  • A try/catch in an inner loop → wrong layer for error handling.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 31 lines · 42 tokens per session scan A 312ef1dd3b03

Subscribe to this mod's changes

clean-code-cpp is a skill published in the GitHub repository CassetteTapeCrackle/claude-starters (1 stars, last pushed 15d ago), licensed MIT. It adds 42 tokens to every session and 386 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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