ECC is a toolkit that organizes and improves how coding agents work through skills, memory, security checks, research practices, and related extensions. It is for developers using agents such as Claude Code, Codex, OpenCode, and Cursor.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/affaan-m/ecc/cpp-coding-standardsnpx skills add affaan-m/ECC --skill cpp-coding-standardsgit clone --depth 1 https://github.com/affaan-m/ECCWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/affaan-m/ecc/cpp-coding-standards)<a href="https://agentmods.dev/skills/affaan-m/ecc/cpp-coding-standards"><img src="https://agentmods.dev/badge/skills/affaan-m/ecc/cpp-coding-standards.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00048 | $0.06022 |
| Opus 5 | $0.00024 | $0.03011 |
| Sonnet 5 | $0.00010 | $0.01204 |
| Haiku 4.5 | $0.00005 | $0.00602 |
Grade A, and why
cpp-coding-standards scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
8 near-identical copies found in the catalogue:
- cpp-coding-standards — 100% identical, 0 lines differ
- cpp-coding-standards — 100% identical, 0 lines differ
- cpp-coding-standards — 100% identical, 0 lines differ
- cpp-coding-standards — 100% identical, 0 lines differ
- cpp-coding-standards — 100% identical, 0 lines differ
- cpp-coding-standards — 100% identical, 0 lines differ
- cpp-coding-standards — 100% identical, 0 lines differ
- cpp-coding-standards — 98% identical, 3 lines differ
How it starts
The opening of the file, as written. The whole thing — 724 lines — stays where its author put it; the contents beside it link to each section on GitHub.
C++ Coding Standards (C++ Core Guidelines)
Comprehensive coding standards for modern C++ (C++17/20/23) derived from the C++ Core Guidelines. Enforces type safety, resource safety, immutability, and clarity.
When to Use
- Writing new C++ code (classes, functions, templates)
- Reviewing or refactoring existing C++ code
- Making architectural decisions in C++ projects
- Enforcing consistent style across a C++ codebase
- Choosing between language features (e.g.,
enumvsenum class, raw pointer vs smart pointer)
When NOT to Use
- Non-C++ projects
- Legacy C codebases that cannot adopt modern C++ features
- Embedded/bare-metal contexts where specific guidelines conflict with hardware constraints (adapt selectively)
Cross-Cutting Principles
These themes recur across the entire guidelines and form the foundation:
- RAII everywhere (P.8, R.1, E.6, CP.20): Bind resource lifetime to object lifetime
- Immutability by default (P.10, Con.1-5, ES.25): Start with
const/constexpr; mutability is the exception - Type safety (P.4, I.4, ES.46-49, Enum.3): Use the type system to prevent errors at compile time
- Express intent (P.3, F.1, NL.1-2, T.10): Names, types, and concepts should communicate purpose
- Minimize complexity (F.2-3, ES.5, Per.4-5): Simple code is correct code
- Value semantics over pointer semantics (C.10, R.3-5, F.20, CP.31): Prefer returning by value and scoped objects
Philosophy & Interfaces (P., I.)
Key Rules
| Rule | Summary |
|---|---|
| P.1 | Express ideas directly in code |
| P.3 | Express intent |
| P.4 | Ideally, a program should be statically type safe |
| P.5 | Prefer compile-time checking to run-time checking |
| P.8 | Don't leak any resources |
| P.10 | Prefer immutable data to mutable data |
| I.1 | Make interfaces explicit |
| I.2 | Avoid non-const global variables |
| I.4 | Make interfaces precisely and strongly typed |
| I.11 | Never transfer ownership by a raw pointer or reference |
| I.23 | Keep the number of function arguments low |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 724 lines · 48 tokens per session scan A 70919980c635
cpp-coding-standards is a skill published in the GitHub repository affaan-m/ECC (248,541 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 6,022 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
add-sgl-kernel
Step-by-step tutorial for adding a heavyweight AOT CUDA/C++ kernel to sgl-kernel (including tests & benchmarks).
llama-patch-changes
Use when changing mesh-llm's llama.cpp patch queue, upstream pin, prepare/build scripts, or carried RPC, MoE, and mesh-hook llama.cpp patches.
cpp-static-analysis
Use in C/C++ projects when reviewing changes or hunting bugs. Runs clang-tidy/cppcheck/IWYU. Needs compilecommands.json. Changed lines only.
cpp-sanitizers
Use in C/C++ projects for crashes, hangs, UB, data races, memory errors. ASan/UBSan/TSan runtime checks. Build sanitizer config separately.
cpp-build-systems
Use in C/C++ projects for build configure/errors, compilecommands.json generation, or selecting CMake/Meson/Make/Bazel commands.
cpp-formatting
Use in C/C++ projects for clang-format. Changed-lines-only; never reformat unchanged code mid-feature. .clang-format from root or LLVM baseline.