cpp-coding-standards

A set of guidelines for writing modern C++ code, based on the C++ Core Guidelines. It covers practices such as safer resource handling, clearer code, and using the type system to prevent mistakes.

In plain words
What is it for?
Writing, reviewing, or refactoring C++17, C++20, or C++23 code, and deciding between alternatives such as smart pointers versus raw pointers.
Why use it?
It helps developers make consistent C++ choices and avoid common safety and maintenance problems. It is intended for modern C++, not ordinary C or projects that cannot adopt newer language features.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/majiang213/openclaw-mas/cpp-coding-standards
Any agent
npx skills add majiang213/OpenClaw-MAS --skill cpp-coding-standards
Clone the repo
git clone --depth 1 https://github.com/majiang213/OpenClaw-MAS

Made for: Claude Code, Codex.

Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,022 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00048 $0.06022
Opus 5 $0.00024 $0.03011
Sonnet 5 $0.00010 $0.01204
Haiku 4.5 $0.00005 $0.00602

Measured 2d ago against content hash 70919980c635, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

cpp-coding-standards scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to cpp-coding-standards — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

ecc-skills/cpp-coding-standards/SKILL.md · 724 lines

How it starts

The opening of the file, as written. The whole thing — 724 lines — stays where its author put it; the contents beside it link to each section on GitHub.

C++ Coding Standards (C++ Core Guidelines)

Comprehensive coding standards for modern C++ (C++17/20/23) derived from the C++ Core Guidelines. Enforces type safety, resource safety, immutability, and clarity.

When to Use

  • Writing new C++ code (classes, functions, templates)
  • Reviewing or refactoring existing C++ code
  • Making architectural decisions in C++ projects
  • Enforcing consistent style across a C++ codebase
  • Choosing between language features (e.g., enum vs enum class, raw pointer vs smart pointer)

When NOT to Use

  • Non-C++ projects
  • Legacy C codebases that cannot adopt modern C++ features
  • Embedded/bare-metal contexts where specific guidelines conflict with hardware constraints (adapt selectively)

Cross-Cutting Principles

These themes recur across the entire guidelines and form the foundation:

  1. RAII everywhere (P.8, R.1, E.6, CP.20): Bind resource lifetime to object lifetime
  2. Immutability by default (P.10, Con.1-5, ES.25): Start with const/constexpr; mutability is the exception
  3. Type safety (P.4, I.4, ES.46-49, Enum.3): Use the type system to prevent errors at compile time
  4. Express intent (P.3, F.1, NL.1-2, T.10): Names, types, and concepts should communicate purpose
  5. Minimize complexity (F.2-3, ES.5, Per.4-5): Simple code is correct code
  6. Value semantics over pointer semantics (C.10, R.3-5, F.20, CP.31): Prefer returning by value and scoped objects

Philosophy & Interfaces (P., I.)

Key Rules

Rule Summary
P.1 Express ideas directly in code
P.3 Express intent
P.4 Ideally, a program should be statically type safe
P.5 Prefer compile-time checking to run-time checking
P.8 Don't leak any resources
P.10 Prefer immutable data to mutable data
I.1 Make interfaces explicit
I.2 Avoid non-const global variables
I.4 Make interfaces precisely and strongly typed
I.11 Never transfer ownership by a raw pointer or reference
I.23 Keep the number of function arguments low

Read the full file on GitHub · 724 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 724 lines · 48 tokens per session scan A 70919980c635

Subscribe to this mod's changes

cpp-coding-standards is a skill published in the GitHub repository majiang213/OpenClaw-MAS (5 stars, last pushed 4mo ago), licensed MIT. It adds 48 tokens to every session and 6,022 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to cpp-coding-standards, differing in 0 lines, and is treated as a copy.

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