vulnerability-management

vulnerability-management is a skill for Claude Code from cbrock84/headcount. It costs 77 tokens per session (833 once invoked), scanned A, original, MIT.

A process for managing software weaknesses from discovery through confirmed repair.

In plain words
What is it for?
It helps scan systems, triage findings, choose fixes or mitigations, track remediation, set patch deadlines, and handle disclosures.
Why use it?
It helps teams focus on vulnerabilities that are reachable, actively exploited, or especially damaging instead of treating every scanner result as equally urgent.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the security plugin — 8 skills shipped together

About the project

headcount is an organization of independently installable Claude Code plugins, each grouping skills for a department such as finance, security, or demand generation. Claude Code users install the departments they need and invoke their skills for specialized work; the catalogue entries are skills and related agent tooling from that organization.

cbrock84/headcount · 1,247 stars · on GitHub · cbrock84.github.io

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/cbrock84/headcount/vulnerability-management
Any agent
npx skills add cbrock84/headcount --skill vulnerability-management
Clone the repo
git clone --depth 1 https://github.com/cbrock84/headcount

Made for: Claude Code.

Or install security, the plugin that ships this one along with the rest of its 8 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vulnerability-management

README.md
[![agentmods](https://agentmods.dev/badge/skills/cbrock84/headcount/vulnerability-management.svg)](https://agentmods.dev/skills/cbrock84/headcount/vulnerability-management)
Your own site
<a href="https://agentmods.dev/skills/cbrock84/headcount/vulnerability-management"><img src="https://agentmods.dev/badge/skills/cbrock84/headcount/vulnerability-management.svg" alt="Measured on agentmods" height="20"></a>
Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 833 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00077 $0.00833
Opus 5 $0.00039 $0.00417
Sonnet 5 $0.00015 $0.00167
Haiku 4.5 $0.00008 $0.00083

Measured 2d ago against content hash ccf6f6b78ccd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

vulnerability-management scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/security/skills/vulnerability-management/SKILL.md · 85 lines

How it starts

The opening of the file, as written. The whole thing — 85 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Vulnerability management

Scanners are cheap and produce more findings than any team can fix. The whole discipline is deciding what actually matters and closing those.

Prioritize by exploitability, not by score

A published severity score describes the vulnerability in the abstract. What matters is your instance of it. Rank by:

  • Is it reachable? Internet-facing beats internal beats unreachable code path by a wide margin. A critical in a dependency you import but never call is not a critical for you.
  • Is it being exploited in the wild? Known-exploited status should outrank a higher score that nobody is using.
  • What does exploitation yield here? Compromise of the system holding customer data outranks the same bug on a build agent.
  • Is there a compensating control, and does it actually work?

A queue sorted purely by severity guarantees the team spends its time on the wrong things while a medium-rated, internet-facing, actively exploited bug waits.

Triage discipline

Every finding gets one of four outcomes, each recorded: fix, mitigate, accept (with an expiry and a named owner), or false positive (with the reason).

Nothing sits untriaged. An unreviewed backlog of thousands is the normal failure mode and it means the program is not running, whatever the dashboard says.

Tune the scanner. Persistent false positives train the team to dismiss everything, including the real finding.

Patch policy

Set SLAs by severity and exposure, publish them, and measure against them. Then measure the number that breach the SLA — that number, not the raw count, is the health of the program.

Have an emergency path for actively exploited vulnerabilities that bypasses the normal cycle, agreed in advance. Deciding how to ship an out-of-band patch during the incident wastes the hours that matter.

Dependencies

Most findings will be in third-party code. Keep dependencies current continuously rather than in large periodic jumps — a small regular upgrade is routine, a two-year jump is a project, and the project gets deferred.

Read the full file on GitHub · 85 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 85 lines · 77 tokens per session scan A ccf6f6b78ccd

Subscribe to this mod's changes

vulnerability-management is a skill published in the GitHub repository cbrock84/headcount (1,247 stars, last pushed 2d ago), licensed MIT. It adds 77 tokens to every session and 833 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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