cesiumjs-entities

cesiumjs-entities is a skill for Claude Code from CesiumGS/cesiumjs-skills. It costs 93 tokens per session (4,167 once invoked), scanned A, original, Apache-2.0.

A guide for adding data and map objects to CesiumJS, a JavaScript library for displaying 3D maps and globes.

In plain words
What is it for?
Use it to add points, labels, models, lines, polygons, and time-based paths, or load GeoJSON, KML, CZML, and GPX files.
Why use it?
It provides a higher-level way to manage objects and imported data instead of constructing every visual detail manually.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the cesiumjs-skills plugin — 15 skills, 1 hook, 1 MCP server shipped together

Good fit Use it to add points, labels, models, lines, polygons, and time-based paths, or load GeoJSON, KML, CZML, and GPX files.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cesiumgs/cesiumjs-skills/cesiumjs-entities
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CesiumGS/cesiumjs-skills --skill cesiumjs-entities
Clone the repo
git clone --depth 1 https://github.com/CesiumGS/cesiumjs-skills

Made for: Claude Code.

Or install cesiumjs-skills, the plugin that ships this one along with the rest of its 15 skills, 1 hook, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cesiumjs-entities

README.md
[![agentmods](https://agentmods.dev/badge/skills/cesiumgs/cesiumjs-skills/cesiumjs-entities/github.svg)](https://agentmods.dev/skills/cesiumgs/cesiumjs-skills/cesiumjs-entities)
Your own site
<a href="https://agentmods.dev/skills/cesiumgs/cesiumjs-skills/cesiumjs-entities"><img src="https://agentmods.dev/badge/skills/cesiumgs/cesiumjs-skills/cesiumjs-entities/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cesiumjs-entities

Your own site · 80×15
<a href="https://agentmods.dev/skills/cesiumgs/cesiumjs-skills/cesiumjs-entities"><img src="https://agentmods.dev/badge/skills/cesiumgs/cesiumjs-skills/cesiumjs-entities.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,167 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.04167
Opus 5 $0.00046 $0.02083
Sonnet 5 $0.00019 $0.00833
Haiku 4.5 $0.00009 $0.00417

Measured 11d ago against content hash 4ef2b7e55c22, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

cesiumjs-entities scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/cesiumjs-entities/SKILL.md · 424 lines

How it starts

The opening of the file, as written. The whole thing — 424 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CesiumJS Entities & DataSources

Version baseline: CesiumJS 1.143 -- ES module imports: import { ... } from "cesium"; Ownership rule: *Graphics classes belong here; *Geometry classes belong in cesiumjs-primitives. Properties (SampledProperty, CallbackProperty, MaterialProperty subtypes) belong in cesiumjs-time-properties.

Architecture

The Entity API is the high-level, data-driven layer of CesiumJS. Entities combine position, orientation, and one or more Graphics types into a single object managed by an EntityCollection. DataSources load external formats (GeoJSON, KML, CZML, GPX) and populate an EntityCollection automatically. Visualizers and GeometryUpdaters translate Entity descriptions into Primitives each frame.

DataSource --> EntityCollection --> Entity
                                     |-- position / orientation
                                     |-- billboard / point / label / model / polygon / polyline / ...
                                     |-- properties (PropertyBag)
  • viewer.entities is a shortcut to the default DataSource's EntityCollection
  • viewer.dataSources holds all loaded DataSources; each owns an EntityCollection

Entity Basics

Point

import { Viewer, Cartesian3, Color, HeightReference } from "cesium";

const viewer = new Viewer("cesiumContainer");
const entity = viewer.entities.add({
  id: "my-point",                 // optional; auto-generated GUID if omitted
  name: "Sample Point",
  position: Cartesian3.fromDegrees(-75.59777, 40.03883),
  point: {
    pixelSize: 10,
    color: Color.YELLOW,
    outlineColor: Color.BLACK,
    outlineWidth: 2,
    heightReference: HeightReference.CLAMP_TO_GROUND,
  },
});
viewer.zoomTo(entity);

Billboard with Label

import { Viewer, Cartesian3, Cartesian2, Color, VerticalOrigin, HeightReference, LabelStyle } from "cesium";

const viewer = new Viewer("cesiumContainer");
viewer.entities.add({
  position: Cartesian3.fromDegrees(-122.4175, 37.7749),
  billboard: {
    image: "/assets/marker.png",
    scale: 0.5,
    verticalOrigin: VerticalOrigin.BOTTOM,
    heightReference: HeightReference.CLAMP_TO_GROUND,
  },
  label: {
    text: "San Francisco",
    font: "14px sans-serif",
    fillColor: Color.WHITE,
    outlineColor: Color.BLACK,
    outlineWidth: 2,
    style: LabelStyle.FILL_AND_OUTLINE,
    pixelOffset: new Cartesian2(0, -36),
    heightReference: HeightReference.CLAMP_TO_GROUND,
  },
});

Read the full file on GitHub · 424 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 424 lines · 93 tokens per session scan A 4ef2b7e55c22

Subscribe to this mod's changes

cesiumjs-entities is a skill published in the GitHub repository CesiumGS/cesiumjs-skills (173 stars, last pushed 14d ago), licensed Apache-2.0. It adds 93 tokens to every session and 4,167 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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