hig-components-status

hig-components-status is a skill for Claude Code, Codex from chama-x/GroundRules. It costs 143 tokens per session (818 once invoked), scanned A, a copy of hig-components-status, MIT.

Guidance based on Apple’s Human Interface Guidelines for showing progress and activity, such as progress bars, spinners, status bars, and activity rings.

In plain words
What is it for?
Use it when designing loading states, uploads, downloads, network requests, or other operations that need progress feedback.
Why use it?
It helps choose a clear status display based on whether the amount or duration of work is known, so users understand what an app is doing.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/chama-x/groundrules/hig-components-status
Any agent
npx skills add chama-x/GroundRules --skill hig-components-status
Clone the repo
git clone --depth 1 https://github.com/chama-x/GroundRules

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hig-components-status

README.md
[![agentmods](https://agentmods.dev/badge/skills/chama-x/groundrules/hig-components-status.svg)](https://agentmods.dev/skills/chama-x/groundrules/hig-components-status)
Your own site
<a href="https://agentmods.dev/skills/chama-x/groundrules/hig-components-status"><img src="https://agentmods.dev/badge/skills/chama-x/groundrules/hig-components-status.svg" alt="Measured on agentmods" height="20"></a>
Per session 143 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 818 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00143 $0.00818
Opus 5 $0.00072 $0.00409
Sonnet 5 $0.00029 $0.00164
Haiku 4.5 $0.00014 $0.00082

Measured 6d ago against content hash 2020054bfacc, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

hig-components-status scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to hig-components-status — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/archive/v3/skill_hig-doctor/skills/hig-components-status/SKILL.md · 81 lines

How it starts

The opening of the file, as written. The whole thing — 81 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Apple HIG: Status Components

Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.

Key Principles

  1. Show progress for operations longer than a second or two.

  2. Determinate when duration/percentage is known. A filling progress bar gives users a clear sense of remaining work. Use for downloads, uploads, or any measurable process.

  3. Indeterminate when duration is unknown. A spinner communicates work is happening without promising a timeframe. Use for unpredictable network requests.

  4. Prefer progress bars over spinners. Determinate progress feels faster and more trustworthy.

  5. Place indicators where content will appear. Inline progress near the content area, not modal or distant.

  6. Don't stack multiple indicators. Aggregate simultaneous operations into one representation or show the most relevant.

  7. Don't hide the status bar without good reason. Reserve hiding for immersive experiences (full-screen media, games, AR).

  8. Match status bar style to your content. Light or dark for adequate contrast.

  9. Respect safe areas. No interactive content behind the status bar.

  10. Restore the status bar promptly when exiting immersive contexts.

  11. Activity rings are for Move, Exercise, and Stand goals. Don't repurpose the ring metaphor for unrelated data.

  12. Respect ring color conventions. Red (Move), green (Exercise), blue (Stand) are strongly associated with Apple Fitness.

  13. Use HealthKit APIs for activity data rather than manual tracking.

  14. Celebrate completions with animation and haptics when rings close.

Reference Index

Reference Topic Key content
progress-indicators.md Progress bars and spinners Determinate, indeterminate, inline placement, duration
status-bars.md iOS/iPadOS status bar System info, visibility, style, safe areas
activity-rings.md watchOS activity rings Move/Exercise/Stand, HealthKit, fitness tracking, color

Read the full file on GitHub · 81 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 81 lines · 143 tokens per session scan A 2020054bfacc

Subscribe to this mod's changes

hig-components-status is a skill published in the GitHub repository chama-x/GroundRules (5 stars, last pushed 22d ago), licensed MIT. It adds 143 tokens to every session and 818 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to hig-components-status, differing in 0 lines, and is treated as a copy.