Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ChanMeng666/svg-animation-studio --skill svg-exportgit clone --depth 1 https://github.com/ChanMeng666/svg-animation-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/chanmeng666/svg-animation-studio/svg-export)<a href="https://agentmods.dev/skills/chanmeng666/svg-animation-studio/svg-export"><img src="https://agentmods.dev/badge/skills/chanmeng666/svg-animation-studio/svg-export/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/chanmeng666/svg-animation-studio/svg-export"><img src="https://agentmods.dev/badge/skills/chanmeng666/svg-animation-studio/svg-export.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00119 | $0.01290 |
| Opus 5 | $0.00060 | $0.00645 |
| Sonnet 5 | $0.00024 | $0.00258 |
| Haiku 4.5 | $0.00012 | $0.00129 |
Grade A, and why
svg-export scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 124 lines — stays where its author put it; the contents beside it link to each section on GitHub.
You finalize an SVG that's already been rendered and visually verified. You're the last step before the file leaves the repo. Your job: make it small, accessible, and well-named.
What was passed in
$ARGUMENTS[0] is the preset slug (must exist in output/).
$ARGUMENTS[1..N] may include --out=<path> to copy the final file
somewhere outside output/.
If no slug, return:
usage:
/svg-export <preset-slug> [--out=<path>]
If output/<slug>.svg doesn't exist, ask the caller to run
/svg-animate (or node lib/render-cli.js <slug>) first.
Step 1 — Verify the source
Read output/<slug>.svg. Sanity-check:
- Contains
<svgopening tag and</svg>closing tag. - Has a
viewBoxattribute (otherwise scaling is broken). - Has a
<title>element (presets emit it via composeSVG'stitleopt). If missing, fall back to the slug. Log a warning — presets should set title and desc explicitly.
If structural checks fail, return:
EXPORT FAILED: Source: output/.svg Re-render via
/svg-animateornode lib/render-cli.js <slug>.
Step 2 — Optimize with SVGO
The repo ships an animation-safe svgo.config.mjs at its root, which SVGO
picks up automatically. Just point at input + output:
npx svgo -i output/<slug>.svg -o output/<slug>.min.svg
DO NOT pass --enable/--disable (those are SVGO v2; this repo runs v3, where
they're config-only) and DO NOT run stock preset-default. Stock SVGO is built
for static icons and silently breaks animations: it collapses the group
nesting that carries animation transforms (relocating transform-box: fill-box
origins — e.g. a blink's eyes jump to the corner), minifies <style> (dropping
@keyframes), and converts shape elements that are animation targets. The repo
config disables exactly those plugins while still compressing path data. See
docs/embedding-animated-svg.md.
Capture before/after sizes. Typical savings: 35–40% on an animated preset. If savings are < 5%, the file is already small — that's fine, not a problem.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 124 lines · 119 tokens per session scan A 3b229268cb8f
svg-export is a skill published in the GitHub repository ChanMeng666/svg-animation-studio (2 stars, last pushed 2mo ago), licensed MIT. It adds 119 tokens to every session and 1,290 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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