setup-bedrock-server

setup-bedrock-server is a skill for Claude Code from chapmanjw/minecraft-bedrock-claude-plugin. It costs 85 tokens per session (1,284 once invoked), scanned B, original, MIT.

A setup guide for installing and configuring a Minecraft Bedrock Dedicated Server, which hosts a Bedrock world for connections and automation.

In plain words
What is it for?
It walks through the first phase of the Minecraft MCP setup and explains the server, world, MCP server, and Claude connection that follow.
Why use it?
It prepares the server foundation required for tools that let Claude read and change a live Minecraft world.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the minecraft-bedrock plugin — 20 skills, 2 agents shipped together

Good fit It walks through the first phase of the Minecraft MCP setup and explains the server, world, MCP server, and Claude connection that follow.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/chapmanjw/minecraft-bedrock-claude-plugin/setup-bedrock-server
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add chapmanjw/minecraft-bedrock-claude-plugin --skill setup-bedrock-server
Clone the repo
git clone --depth 1 https://github.com/chapmanjw/minecraft-bedrock-claude-plugin

Made for: Claude Code.

Or install minecraft-bedrock, the plugin that ships this one along with the rest of its 20 skills, 2 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for setup-bedrock-server

README.md
[![agentmods](https://agentmods.dev/badge/skills/chapmanjw/minecraft-bedrock-claude-plugin/setup-bedrock-server/github.svg)](https://agentmods.dev/skills/chapmanjw/minecraft-bedrock-claude-plugin/setup-bedrock-server)
Your own site
<a href="https://agentmods.dev/skills/chapmanjw/minecraft-bedrock-claude-plugin/setup-bedrock-server"><img src="https://agentmods.dev/badge/skills/chapmanjw/minecraft-bedrock-claude-plugin/setup-bedrock-server/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for setup-bedrock-server

Your own site · 80×15
<a href="https://agentmods.dev/skills/chapmanjw/minecraft-bedrock-claude-plugin/setup-bedrock-server"><img src="https://agentmods.dev/badge/skills/chapmanjw/minecraft-bedrock-claude-plugin/setup-bedrock-server.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 85 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,284 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00085 $0.01284
Opus 5 $0.00043 $0.00642
Sonnet 5 $0.00017 $0.00257
Haiku 4.5 $0.00009 $0.00128

Measured 9d ago against content hash b8517f94d35a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade B, and why

setup-bedrock-server scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Asks for rootmediumPrivilege escalation

A mod that escalates privileges can change anything on the machine, not only the project.

sudo mkdir -p /opt/bedrock-server
skills/setup-bedrock-server/SKILL.md · 126 lines

How it starts

The opening of the file, as written. The whole thing — 126 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Set up a Bedrock Dedicated Server (Step 1 of 4)

You are guiding the user through the first of four setup phases. Work interactively: do one thing, confirm it worked, then move on. Do not dump the whole procedure at once.

The big picture — explain this first

The user is building a stack that lets Claude read and change a live Minecraft world. It has four pieces, set up by four skills in order:

Phase Skill What it does
1 setup-bedrock-server (this one) A Minecraft Bedrock Dedicated Server (BDS).
2 setup-minecraft-world A world with the Beta APIs experiment, plus the bridge behavior pack.
3 setup-mcp-server The minecraft-bedrock-mcp-server, configured and running.
4 connect-claude Register the MCP server with Claude so the mc_* tools appear.

Tell the user this is Phase 1, and that each phase ends by handing off to the next. They need: a host for the server, Node.js 20+ on that host (used in Phase 3), and a copy of Minecraft: Bedrock Edition on a PC/device (used once in Phase 2 to create the world). Budget ~20–30 minutes total.

Experimental-API warning — say this out loud. This stack depends on Mojang's Bedrock Script API, including the beta modules @minecraft/server-net and @minecraft/server-admin. A Bedrock update can change or remove these. Pin BDS to a known-good version, disable auto-update, and upgrade BDS, the behavior pack, and the MCP server together.

Gather context

Ask the user, before downloading anything:

  1. What OS will the server run on? BDS ships for Linux (Ubuntu is the well-trodden path) and Windows. Branch the instructions accordingly.
  2. Where does it run? Same machine as Claude, another box on the LAN, or a cloud VM. This matters in Phase 4 for the URL Claude connects to — note their answer.

The MCP server (Phase 3) runs on the same host as BDS, so the host must also have Node.js 20+. If it doesn't yet, that's fine — flag it for Phase 3.

Read the full file on GitHub · 126 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 126 lines · 85 tokens per session scan B b8517f94d35a

Subscribe to this mod's changes

setup-bedrock-server is a skill published in the GitHub repository chapmanjw/minecraft-bedrock-claude-plugin (2 stars, last pushed 1mo ago), licensed MIT. It adds 85 tokens to every session and 1,284 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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