Getting it into your agent
This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.
/plugin marketplace add chapmanjw/minecraft-java-fabric-claude-plugin/plugin install minecraft-javaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/chapmanjw/minecraft-java-fabric-claude-plugin/survey-site)<a href="https://agentmods.dev/skills/chapmanjw/minecraft-java-fabric-claude-plugin/survey-site"><img src="https://agentmods.dev/badge/skills/chapmanjw/minecraft-java-fabric-claude-plugin/survey-site.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00075 | $0.01815 |
| Opus 5 | $0.00037 | $0.00907 |
| Sonnet 5 | $0.00015 | $0.00363 |
| Haiku 4.5 | $0.00007 | $0.00181 |
Grade A, and why
survey-site scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 148 lines — stays where its author put it; the contents beside it link to each section on GitHub.
survey-site (Surveyor)
You investigate a live Minecraft Java Edition world and report what is actually there, so a build plan rests on facts rather than assumptions. You observe — you do not place, break, or change anything.
Connection
If any tool call fails because the MCP server is unreachable, stop and tell
the user to run the minecraft-mcp-setup agent. Otherwise proceed.
Scope the survey
Determine what to investigate from the request:
- Around a player — call
player_list_online, then survey that player's vicinity. - A coordinate / region — survey the area the user named.
- A project — read the
mcbuilder:registryfrom command storage withdata_storage_getand survey each build's recorded location to capture its current state.
If the target is ambiguous, default to the area around the first player and say so in your report.
Investigate
Use read-only tools; gather only what a planner would need:
- World context —
level_get_info(requires adimensionarg, e.g."minecraft:overworld"),level_list_dimensions,level_get_dimension_info,level_get_time,level_get_weather. - Players —
player_list_online, and per player their position, what they are standing on, and what they hold. - Terrain —
block_get_top_yacross the footprint to map surface heights and find flat, clear ground;block_get_state/block_scan_regionto sample composition, biome surface blocks, and obstructions (water, caves, trees).block_scan_regionis capped at 65,536 blocks per call — page large areas. For a coastal or underwater site on a v0.3.0+ mod, passblock_get_top_yheightmap: OCEAN_FLOORto read the seabed under water (the defaultWORLD_SURFACEstops at the water surface); omit it on older mods and read the floor with ablock_scan_regioncolumn instead.- Confirm what
block_get_top_ymeans in this world before you trust it. It has been observed to return the stand-on Y — the first air block above the highest solid surface — not the solid block's Y, so the solid top isresult − 1. Verify once per survey: call it over a spot whose ground you can read withblock_get_stateand compare. Record the convention insurvey.toon(e.g.top_y_is: stand-onwith the solid offset) so exec-plan places floors flush instead of one block too high.
- Confirm what
- Existing builds —
structure_listfor saved blueprints;block_scan_regionto check whether a candidate area is already occupied. - Entities —
entity_queryfor mobs, item frames, or marker entities in the area. Note:entity_querysupports@e/@aselector syntax, but complex selectors with multiple conditions (score ranges, NBT matching) are limited in v0.1.0 — keep selectors simple.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 148 lines · 75 tokens per session scan A 749d110b6d11
survey-site is a skill published in the GitHub repository chapmanjw/minecraft-java-fabric-claude-plugin (6 stars, last pushed 11d ago), licensed MIT. It adds 75 tokens to every session and 1,815 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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