poe_mcp_suite: Skill for Claude Code

.claude/skills/crafting-optimization/SKILL.md

crafting-optimization is a skill for Claude Code from charleslucas/poe_mcp_suite. It costs 63 tokens per session (263 once invoked), scanned A, original, MIT.

A process for choosing how to craft a Path of Exile item for a particular build. Crafting means adding or changing an item's properties, including special modifiers and randomly generated outcomes.

In plain words
What is it for?
Use it to select item modifiers, choose essence or fossil methods, plan special implicit properties, assess corruption gambles, and simulate the best candidates.
Why use it?
It compares possible crafting methods, expected costs, item benefits, and gambling risks so the choice fits the build.

Skill for Claude Code

Written for Claude Code: when-to-use in frontmatter.

This is charleslucas/poe_mcp_suite's own configuration. It tells Claude Code how to work on poe_mcp_suite itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything poe_mcp_suite configures →

Reuse

Borrowing it

Nothing to install: this file belongs to charleslucas/poe_mcp_suite. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/charleslucas/poe_mcp_suite/main/.claude/skills/crafting-optimization/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/charleslucas/poe_mcp_suite

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for crafting-optimization

README.md
[![agentmods](https://agentmods.dev/badge/skills/charleslucas/poe_mcp_suite/crafting-optimization/github.svg)](https://agentmods.dev/skills/charleslucas/poe_mcp_suite/crafting-optimization)
Your own site
<a href="https://agentmods.dev/skills/charleslucas/poe_mcp_suite/crafting-optimization"><img src="https://agentmods.dev/badge/skills/charleslucas/poe_mcp_suite/crafting-optimization/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for crafting-optimization

Your own site · 80×15
<a href="https://agentmods.dev/skills/charleslucas/poe_mcp_suite/crafting-optimization"><img src="https://agentmods.dev/badge/skills/charleslucas/poe_mcp_suite/crafting-optimization.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 263 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.00263
Opus 5 $0.00032 $0.00131
Sonnet 5 $0.00013 $0.00053
Haiku 4.5 $0.00006 $0.00026

Measured 10d ago against content hash 96a00f9e2a7c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

crafting-optimization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/crafting-optimization/SKILL.md · 13 lines

What it actually says

This task uses the Crafting Optimization playbook. The playbooks in playbooks/ are the single source of truth — read them rather than working from memory, so you always get the current version.

  1. Read playbooks/README.md first — the shared meta-framework (cursory-vs-detailed gate, §2d build-profile prerequisite, trust hierarchy, narration norms).
  2. Then read playbooks/crafting-optimization.md and follow it for this task.

Do not summarize or duplicate the playbook content here.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 13 lines · 63 tokens per session scan A 96a00f9e2a7c

Subscribe to this mod's changes

crafting-optimization is a skill published in the GitHub repository charleslucas/poe_mcp_suite (10 stars, last pushed 17d ago), licensed MIT. It adds 63 tokens to every session and 263 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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