poe_mcp_suite: Skill for Claude Code

.claude/skills/dps-analysis/SKILL.md

dps-analysis is a skill for Claude Code from charleslucas/poe_mcp_suite. It costs 42 tokens per session (224 once invoked), scanned A, original, MIT.

A Path of Exile character analysis playbook for estimating how equipment, passive skills, and gems affect damage and survivability. Path of Exile is an action role-playing game, and PoB is Path of Building, a tool used to model characters.

In plain words
What is it for?
Comparing gear, passive-tree, or gem changes; estimating damage improvements; and checking their effect on a character's survivability.
Why use it?
It provides a defined process for deciding which data to collect and for testing real damage and effective-health changes instead of relying on guesses.

Skill for Claude Code

Written for Claude Code: when-to-use in frontmatter.

This is charleslucas/poe_mcp_suite's own configuration. It tells Claude Code how to work on poe_mcp_suite itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything poe_mcp_suite configures →

Reuse

Borrowing it

Nothing to install: this file belongs to charleslucas/poe_mcp_suite. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/charleslucas/poe_mcp_suite/main/.claude/skills/dps-analysis/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/charleslucas/poe_mcp_suite

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dps-analysis

README.md
[![agentmods](https://agentmods.dev/badge/skills/charleslucas/poe_mcp_suite/dps-analysis/github.svg)](https://agentmods.dev/skills/charleslucas/poe_mcp_suite/dps-analysis)
Your own site
<a href="https://agentmods.dev/skills/charleslucas/poe_mcp_suite/dps-analysis"><img src="https://agentmods.dev/badge/skills/charleslucas/poe_mcp_suite/dps-analysis/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dps-analysis

Your own site · 80×15
<a href="https://agentmods.dev/skills/charleslucas/poe_mcp_suite/dps-analysis"><img src="https://agentmods.dev/badge/skills/charleslucas/poe_mcp_suite/dps-analysis.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 224 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.00224
Opus 5.5 $0.00017 $0.00090
Sonnet 5.5 $0.00008 $0.00045
Haiku 4.5 $0.00004 $0.00022

Measured 1mo ago against content hash f36494f8b187, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

dps-analysis scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/dps-analysis/SKILL.md · 13 lines

What it actually says

This task uses the DPS Analysis playbook. The playbooks in playbooks/ are the single source of truth — read them rather than working from memory, so you always get the current version.

  1. Read playbooks/README.md first — the shared meta-framework (cursory-vs-detailed gate, context/pre-flight protocol, league reference, trust hierarchy, narration norms).
  2. Then read playbooks/dps-analysis.md and follow it for this task.

Do not summarize or duplicate the playbook content here.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 13 lines · 42 tokens per session scan A f36494f8b187

Subscribe to this mod's changes

dps-analysis is a skill published in the GitHub repository charleslucas/poe_mcp_suite (10 stars, last pushed 10d ago), licensed MIT. It adds 42 tokens to every session and 224 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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