chongdashu/phaserjs-tinyswords

37Stars on the repository
3Mods indexed here, across every type
7mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

phaser-gamedev

01

chongdashu/phaserjs-tinyswords

Skill Claude CodeCodex

Build 2D games with Phaser 3 framework. Covers scene lifecycle, sprites, physics (Arcade/Matter), tilemaps, animations, input handling, and game architecture. Trigger: "create phaser game", "add phaser scene", "phaser sprite", "phaser physics", "game development with phaser".

not rated 37 7mo ago A 73 tokens

tinyswords-tilemap

02

chongdashu/phaserjs-tinyswords

Skill Claude CodeCodex

Build tilemaps using Tiny Swords asset pack. Handles 64x64 tile grid, elevation layers, water foam animation, shadow positioning, and terrain color variants. Use when creating game maps, level editors, or rendering terrain with the Tiny Swords tileset.

not rated 37 7mo ago A 60 tokens

frontend-testing

03

chongdashu/phaserjs-tinyswords

Skill Claude CodeCodex

Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y. Use for Playwright/Cypress/Vitest/Jest/RTL, flaky test triage, CI stabilization, and canvas/WebGL games (Phaser) needing deterministic input + screenshot/state assertions.

not rated 37 7mo ago A 62 tokens