aevatar-team-builder

aevatar-team-builder is a skill for Claude Code from ChronoAIProject/NyxID. It costs 144 tokens per session (2,862 once invoked), scanned A, original, Apache-2.0.

A REST-based tool for assembling Aevatar teams from agents backed by workflows, scripts, or gagents, then choosing the team's entry member.

In plain words
What is it for?
Creating teams, adding or editing members, binding their implementations, and setting which member starts the team.
Why use it?
It removes the need to create, connect, and configure team members through separate manual API calls. Publishing and scheduling are separate tasks.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the nyxid plugin — 16 skills, 1 plugin shipped together

Good fit Creating teams, adding or editing members, binding their implementations, and setting which member starts the team.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/chronoaiproject/nyxid/aevatar-team-builder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ChronoAIProject/NyxID --skill aevatar-team-builder
Clone the repo
git clone --depth 1 https://github.com/ChronoAIProject/NyxID

Made for: Claude Code.

Or install nyxid, the plugin that ships this one along with the rest of its 16 skills, 1 plugin.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aevatar-team-builder

README.md
[![agentmods](https://agentmods.dev/badge/skills/chronoaiproject/nyxid/aevatar-team-builder.svg)](https://agentmods.dev/skills/chronoaiproject/nyxid/aevatar-team-builder)
Your own site
<a href="https://agentmods.dev/skills/chronoaiproject/nyxid/aevatar-team-builder"><img src="https://agentmods.dev/badge/skills/chronoaiproject/nyxid/aevatar-team-builder.svg" alt="Measured on agentmods" height="20"></a>
Per session 144 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,862 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 3
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00144 $0.02862
Opus 5 $0.00072 $0.01431
Sonnet 5 $0.00029 $0.00572
Haiku 4.5 $0.00014 $0.00286

Measured 8d ago against content hash 69153cc38fed, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

aevatar-team-builder scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

# token. A raw curl to the aevatar backend with ~/.nyxid/access_token resolves NO scope
skills/aevatar-team-builder/SKILL.md · 217 lines

How it starts

The opening of the file, as written. The whole thing — 217 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Build an Aevatar team and its members

You create a team, fill it with members (each backed by a workflow, script, or gagent), bind their implementations, and set the team's entry member — all via REST. The output is an invocable team. Publishing it as a NyxID service is a separate step (aevatar-service-publisher); scheduling is another (aevatar-scheduler).

A runnable workflow in Studio is normally a Team-owned workflow member, not a public template or an Ornn skill. Before creating anything, list the caller's Teams and resolve the intended Team. If more than one is plausible and the user did not choose, ask; never create a draft/member first and attach it to a guessed Team later. Follow nextPageToken on Team/member roster lists. Use workflow list/detail responses as returned, and apply documented server-side run filters and take without inventing a cursor.

Choose the lifecycle from current state:

  • Existing Team member → edit/bind that exact member, wait for its exact revision readiness, then hand it to aevatar_schedule_member_workflow if scheduling was requested.
  • No member, user explicitly wants a new scheduled workflow → in-session aevatar_provision_workflow_schedule can create its own Team member and schedule after the Team is confirmed. Do not use it as an update path for an existing member.
  • New member without scheduling → use the REST create/bind flow below.

memberId, draft workflowId, publishedServiceId, Definition actor ID, revision ID, and schedule ID are separate opaque identities. Always carry the exact values returned by their owning readmodels; never derive one from another or use the workflow catalog/public template list as a Team roster.

Bootstrap

# Drive aevatar THROUGH the NyxID broker: it injects your scope_id claim AND auto-refreshes your
# token. A raw curl to the aevatar backend with ~/.nyxid/access_token resolves NO scope
# (scopeResolved:false) and the stored token expires — it is not a usable path.
# Prerequisite once: the `aevatar` service must be connected — `nyxid service add aevatar`.
aev() { nyxid proxy request aevatar "$@"; }   # aev "<path>" [-m POST|PUT|DELETE] [-d '<json>'] [--stream]
scopeId=$(aev "api/studio/context" | jq -r .scopeId)

Read the full file on GitHub · 217 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 217 lines · 144 tokens per session scan A 69153cc38fed

Subscribe to this mod's changes

aevatar-team-builder is a skill published in the GitHub repository ChronoAIProject/NyxID (36 stars, last pushed today), licensed Apache-2.0. It adds 144 tokens to every session and 2,862 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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