CK42BB/procedural-grass-threejs

Generate procedural grass fields in Three.js using WebGPU compute with automatic WebGL2 fallback.

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procedural-grass

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CK42BB/procedural-grass-threejs

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Generate procedural grass fields in Three.js using WebGPU compute with automatic WebGL2 fallback. Covers instanced blade geometry with bezier-curve profiles, multi-layer wind simulation, subsurface scattering approximation, distance-based LOD and density falloff, interactive displacement from players/objects, and…

not rated 10 6mo ago A 169 tokens original MIT