CK42BB

5 mods across 5 repositories, 166 stars between them.

vox-explainer

01

CK42BB/vox-explainer-skill

Skill Claude CodeCodex

End-to-end pipeline for producing Vox-style explainer videos from a single topic prompt. One topic in, finished film out — script, keyframes (Seedream 5.0 Pro), animation (Gemini Omni Flash), voiceover (xAI TTS), music (MiniMax Music 2.6), all assembled locally with ffmpeg via the Atlas Cloud API. Use this skill…

99 1mo ago A 164 tokens original MIT

procedural-clouds

02

CK42BB/procedural-clouds-threejs

Skill Claude CodeCodex

Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks. Covers all 10 major cloud genera (cumulus, stratus, cirrus, cumulonimbus, stratocumulus, altocumulus, altostratus, nimbostratus, cirrostratus, cirrocumulus) with physically-inspired lighting including silver…

44 6mo ago A 224 tokens original MIT

procedural-grass

03

CK42BB/procedural-grass-threejs

Skill Claude CodeCodex

Generate procedural grass fields in Three.js using WebGPU compute with automatic WebGL2 fallback. Covers instanced blade geometry with bezier-curve profiles, multi-layer wind simulation, subsurface scattering approximation, distance-based LOD and density falloff, interactive displacement from players/objects, and…

10 6mo ago A 169 tokens original MIT

CK42BB/procedural-landscapes-threejs

Skill Claude CodeCodex

Generate procedural 3D landscapes and terrain in Three.js using WebGPU compute shaders with automatic WebGL2 fallback. Covers heightmap generation via FBM noise, ridged multifractal, and domain warping; chunked LOD terrain meshes; slope-based multi-material texturing; procedural water planes; atmospheric sky…

8 6mo ago A 154 tokens original MIT

CK42BB/procedural-stars-threejs

Skill Claude CodeCodex

Generate stunning procedural night skies, starfields, nebulae, and celestial phenomena in Three.js using WebGPU compute with WebGL2 fallback. Covers scientifically-grounded starfields with spectral color temperature, magnitude-based brightness, and twinkling; volumetric nebulae with emission/absorption/reflection…

5 6mo ago A 226 tokens original MIT