CK42BB/procedural-landscapes-threejs
Skill Claude CodeCodex
Generate procedural 3D landscapes and terrain in Three.js using WebGPU compute shaders with automatic WebGL2 fallback. Covers heightmap generation via FBM noise, ridged multifractal, and domain warping; chunked LOD terrain meshes; slope-based multi-material texturing; procedural water planes; atmospheric sky…
not rated 9
+1 6mo ago A 154 tokens
original MIT