threejs-shaders

threejs-shaders is a skill for Claude Code, Codex from CloudAI-X/threejs-skills. It costs 40 tokens per session (4,040 once invoked), scanned A, original, no licence file.

A guide to writing GLSL shader programs for Three.js, which control how 3D surfaces are drawn. It covers custom materials, shader inputs called uniforms, and changes to object vertices and pixels.

In plain words
What is it for?
Use it to modify vertices, write pixel-level effects, pass values into shaders, create custom visual effects, and extend built-in materials.
Why use it?
It helps create visual effects that standard materials cannot provide by controlling the rendering calculations directly.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/cloudai-x/threejs-skills/threejs-shaders
Any agent
npx skills add CloudAI-X/threejs-skills --skill threejs-shaders
Clone the repo
git clone --depth 1 https://github.com/CloudAI-X/threejs-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for threejs-shaders

README.md
[![agentmods](https://agentmods.dev/badge/skills/cloudai-x/threejs-skills/threejs-shaders.svg)](https://agentmods.dev/skills/cloudai-x/threejs-skills/threejs-shaders)
Your own site
<a href="https://agentmods.dev/skills/cloudai-x/threejs-skills/threejs-shaders"><img src="https://agentmods.dev/badge/skills/cloudai-x/threejs-skills/threejs-shaders.svg" alt="Measured on agentmods" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,040 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.04040
Opus 5 $0.00020 $0.02020
Sonnet 5 $0.00008 $0.00808
Haiku 4.5 $0.00004 $0.00404

Measured 6d ago against content hash 6702267bd3ee, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

threejs-shaders scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/threejs-shaders/SKILL.md · 643 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 643 lines · 40 tokens per session scan A 6702267bd3ee

Subscribe to this mod's changes

threejs-shaders is a skill published in the GitHub repository CloudAI-X/threejs-skills (3,245 stars, last pushed 1mo ago), with no licence file. It adds 40 tokens to every session and 4,040 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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